How, and why does one get paid for playing Call of duty? On Mon, Sep 14, 2015 at 1:40 PM, Mark Radabaugh <[email protected]> wrote:
> Last week we start getting angry twitter posts from a customer but no > matching name. > > About the same time a tower site goes down. Start investigating the > outage and find >100Mbps flooding the tower from a DOS attack. Track down > the IP/Customer it’s aimed at. Hey, wait a minute, isn’t that the guy > complaining on twitter? Oh yeah. Claims to be a professional call of > duty player who gets paid. Really? > > Mark > > On Sep 14, 2015, at 1:07 PM, Ken Hohhof <[email protected]> wrote: > > That competitor is in for a rude awakening, customers whose VoIP calls > drop and Roku video freezes consider even a momentary outage or degradation > "Unacceptable!" (to quote Beldar): > https://www.youtube.com/watch?v=4YUE7LAFrOM > > This is not the Internet of a few years ago, where people didn't even > notice short outages. > > > -----Original Message----- > From: Seth Mattinen > Sent: Monday, September 14, 2015 11:58 AM > To: [email protected] > Subject: Re: [AFMUG] AF24HD > > On 9/14/15 09:42, Ken Hohhof wrote: > > That’s just crazy, unless you can tolerate outages whenever it rains. > > Whatever number you use for rain fade per mile, let’s say 10 dB/mile at > > 24 GHz, multiply by 12. No way you are going to get 120 dB fade > > margin. The only way would be if your weather is such that it never > > rains over more than a very small area at the same time. > > > There's a competitor in my area with outages or degraded service as > normal ops (it's a feature not a bug) and their customers largely seem > to accept it. > > ~Seth > > >
