People have been saying that for years. Cellco tried to do it and look how that backfired, Verizon lost a ton of customers.
Really just call it unlimited, limit it at a certain point (make sure legal covers your ass on this one), and then in the minimal situation where the customer complains you get rid of them or charge more to compensate for their consumption. Josh Luthman Office: 937-552-2340 Direct: 937-552-2343 1100 Wayne St Suite 1337 Troy, OH 45373 On Wed, Jun 21, 2017 at 12:26 PM, Mark - Myakka Technologies < [email protected]> wrote: > Steve, > > +1 > > > > *-- Best regards, Mark *mailto:[email protected] > <[email protected]> > > > *Myakka Technologies, Inc. *www.MyakkaTech.com > > > *Proud Sponsor of the Myakka City Relay For Life * > http://www.RelayForLife.org/MyakkaCityFL > > *Please Donate at Please Donate at *http://www.myakkatech.com/RFL.html > > > > > *------ Wednesday, June 21, 2017, 11:51:26 AM, you wrote: * > > metered billing.. wave of the future > > > > On Wed, Jun 21, 2017 at 9:46 AM, Adam Moffett <[email protected]> wrote: > > I read some scary stuff the other day along a similar vein. > > Basically if you're selling 25mbps then you'll need a 4:1 oversubscription > ratio to support peak hours hi def streaming without complaint. > As adoption of 4K video increases, that ratio will approach 1:1. You'll > have to either start supplying 100meg, or start billing for > consumption....or jack the price way up. > > They were looking only at streaming video trends, and didn't even consider > stuff like this. > > > > ------ Original Message ------ > From: "Jeremy" <[email protected]> > To: [email protected] > Sent: 6/21/2017 1:03:09 AM > Subject: Re: [AFMUG] Ready for the Xbox one X and 100GB games? > > > Yeah, this sucks for us. Even worse, many of these games come out with > dual licenses so that you can play on Windows 10 or XB1 for the same > purchase. I bought a couple games and checked it out. It was amazing to > be able to just continue my Halo Wars right where I left off on my laptop, > but it was double the download size. This makes Forza potentially 200GB, > without DLC. When you are providing customers 300-500GB per month without > overages it makes heavy Xbox customers very quickly switch providers. I'm > not sure if that is a blessing or a curse. For now, it has not been a > gigantic churn issue for us, but the future of 4K content will likely hit > us all pretty hard. > > My main issue with this is that purchasing a disc is not an option. I > initially bought discs, only to find that even after ripping them to the > hard drive, I have to walk down to the network closet to insert the disc. > Digitally purchased games can just be loaded from a menu, like all of the > hacked consoles. There is no option to 'upgrade' to a digital license if > you have purchased a disc. Also, if you own multiple Xbox One consoles > (say at home and at work), you can play any of your games on either > console, at any time, just not simultaneously. Discs are now useless to > me. The only way to get this digital license is to download it from the > Internet (or hack the console...not yet an option). This has been a big > bummer to heavy Xbox users when they get hit with massive overages, and > they usually switch to Comcast. > > On Tue, Jun 20, 2017 at 10:19 PM, Eric Kuhnke <[email protected]> > wrote: > > This will be the new normal with the next generation Xbox, when many > customers start bringing them home... > > https://m.hardocp.com/news/2017/06/18/forza_motorsport_7_ > will_be_100gb_download > >
