"charge more to compensate for their consumption." yeah metered billing lol
On Wed, Jun 21, 2017 at 12:16 PM, Josh Luthman <[email protected]> wrote: > People have been saying that for years. Cellco tried to do it and look > how that backfired, Verizon lost a ton of customers. > > Really just call it unlimited, limit it at a certain point (make sure > legal covers your ass on this one), and then in the minimal situation where > the customer complains you get rid of them or charge more to compensate for > their consumption. > > > Josh Luthman > Office: 937-552-2340 <(937)%20552-2340> > Direct: 937-552-2343 <(937)%20552-2343> > 1100 Wayne St > Suite 1337 > Troy, OH 45373 > > On Wed, Jun 21, 2017 at 12:26 PM, Mark - Myakka Technologies < > [email protected]> wrote: > >> Steve, >> >> +1 >> >> >> >> *-- Best regards, Mark *mailto:[email protected] >> <[email protected]> >> >> >> *Myakka Technologies, Inc. *www.MyakkaTech.com >> >> >> *Proud Sponsor of the Myakka City Relay For Life * >> http://www.RelayForLife.org/MyakkaCityFL >> >> *Please Donate at Please Donate at *http://www.myakkatech.com/RFL.html >> >> >> >> >> *------ Wednesday, June 21, 2017, 11:51:26 AM, you wrote: * >> >> metered billing.. wave of the future >> >> >> >> On Wed, Jun 21, 2017 at 9:46 AM, Adam Moffett <[email protected]> >> wrote: >> >> I read some scary stuff the other day along a similar vein. >> >> Basically if you're selling 25mbps then you'll need a 4:1 >> oversubscription ratio to support peak hours hi def streaming without >> complaint. >> As adoption of 4K video increases, that ratio will approach 1:1. You'll >> have to either start supplying 100meg, or start billing for >> consumption....or jack the price way up. >> >> They were looking only at streaming video trends, and didn't even >> consider stuff like this. >> >> >> >> ------ Original Message ------ >> From: "Jeremy" <[email protected]> >> To: [email protected] >> Sent: 6/21/2017 1:03:09 AM >> Subject: Re: [AFMUG] Ready for the Xbox one X and 100GB games? >> >> >> Yeah, this sucks for us. Even worse, many of these games come out with >> dual licenses so that you can play on Windows 10 or XB1 for the same >> purchase. I bought a couple games and checked it out. It was amazing to >> be able to just continue my Halo Wars right where I left off on my laptop, >> but it was double the download size. This makes Forza potentially 200GB, >> without DLC. When you are providing customers 300-500GB per month without >> overages it makes heavy Xbox customers very quickly switch providers. I'm >> not sure if that is a blessing or a curse. For now, it has not been a >> gigantic churn issue for us, but the future of 4K content will likely hit >> us all pretty hard. >> >> My main issue with this is that purchasing a disc is not an option. I >> initially bought discs, only to find that even after ripping them to the >> hard drive, I have to walk down to the network closet to insert the disc. >> Digitally purchased games can just be loaded from a menu, like all of the >> hacked consoles. There is no option to 'upgrade' to a digital license if >> you have purchased a disc. Also, if you own multiple Xbox One consoles >> (say at home and at work), you can play any of your games on either >> console, at any time, just not simultaneously. Discs are now useless to >> me. The only way to get this digital license is to download it from the >> Internet (or hack the console...not yet an option). This has been a big >> bummer to heavy Xbox users when they get hit with massive overages, and >> they usually switch to Comcast. >> >> On Tue, Jun 20, 2017 at 10:19 PM, Eric Kuhnke <[email protected]> >> wrote: >> >> This will be the new normal with the next generation Xbox, when many >> customers start bringing them home... >> >> https://m.hardocp.com/news/2017/06/18/forza_motorsport_7_wil >> l_be_100gb_download >> >> >
