Ben, Peter, 

 

Notably, the brain is a physical system, and there is an interesting set of
problems that brains are good at but computers aren't. And that's not
because of a lack of power. I call them GUAPs, great unsolved problems of
software engineering: OO analysis, parallel programming, image recognition,
the semantic web, systems integration, and others. They have in common that
they rely on the brain's ability to "bind the qualia" and make invariant
representations of knowledge. The situation is critical, because some of
them, such as parallel programming, exceed the mental capacity of humans. 

 

There are of course many tools to help, but they are Deep-Blue style and
require human supervision. Here, the problem is not whether the brain can be
simulated by a massively parallel digital computer, but how to program it if
it were available. 

 

There, right there, there could be a very good source of AGI funding. 

 

There are also the great unsolved problems in theoretical physics (by S.
Barry Cooper). Ben has pointed out some of them. I don't see much funding
opportunities here. 

 

Ben, just one comment. Some physicists, Deutsch among them, believe that any
physical system can be viewed as a computer, not necessarily a digital one.
One example is analog computation, which has been used since long ago to
make certain types of computations. 

 

Sergio

 

From: Ben Goertzel [mailto:[email protected]] 
Sent: Thursday, June 28, 2012 10:38 AM
To: AGI
Subject: Re: [agi] Computing functions versus solving equations (calculating
versus physical execution)

 


I see no evidence that the brain solves those; and they don't seem to come
up in AI algorithms pursued at the moment...

On Thu, Jun 28, 2012 at 11:23 AM, Peter Voss <[email protected]> wrote:

So that's the key questions then: Do we need to solve n-body-*type* problems
for AGI.  I think not.

 

From: Ben Goertzel [mailto:[email protected]] 
Sent: Thursday, June 28, 2012 8:10 AM


To: AGI
Subject: Re: [agi] Computing functions versus solving equations (calculating
versus physical execution)

 


There is no real evidence that we need to solve n-body problems to achieve
human-level AGI...

It does seem we may need lots of processors acting in parallel, though --
say, millions or tens of millions....  That's unclear.

-- Ben

On Thu, Jun 28, 2012 at 10:36 AM, Peter Voss <[email protected]> wrote:

Thanks, Ben. Yes, that's in line with my understanding, but it seems to miss
my point. Let me be more specific: What about achieving AGI in the next 10
years - i.e. without "massively parallel femto-computers" or anything like
that. What is the evidence that in order to have full-blown AGI we need (or
do not need) to solve n-body-like problems on technology that is available
nowish. 

 

From: Ben Goertzel [mailto:[email protected]] 
Sent: Thursday, June 28, 2012 7:28 AM
To: AGI
Subject: Re: [agi] Computing functions versus solving equations (calculating
versus physical execution)

 


Peter,

About physics and computation --

The following is my understanding.  To prove these statements rigorously
would take some work..

According to the Standard Model (accounting for all known forces besides
gravity), any physical system could be simulated by some (potentially
massively parallel) femto-computer, without dramatic inefficiency

Any physical system not relying on degenerate matter (i.e. keeping its
nuclear particles inside atoms) can be simulated by some (potentially
massively parallel) quantum computer without dramatic inefficiency

Any physical system not depending on macroscopic quantum coherence, can be
simulated by some (potentially  massively parallel) classical digital
computer (say, a big Connection Machine), without dramatic inefficiency

All this is based on the Standard Model without including gravity.  There is
no consistent, acknowledged unified theory of the Standard Model and
gravitational (General Relativity) theory.  According to string theory or
loop quantum gravity theory, two of the leading contenders for a unified
theory, it is my impression that any physical system could  be simulated by
some appropriately defined massively parallel string or loop computer,
without dramatic inefficiency.  But this is less clear to me since the math
of these theories is rather incompletely understood.

If one takes General Relativity Theory or classical mechanics, and imposes
some minimum size (to crudely emulate quantum limits), then one finds that
any physical system with "moving parts" above that size can be simulated by
some (potentially massively parallel) classical digital computer, without
dramatic inefficiency.

If one takes General Relativity or classical mechanics at face value and
allows them to deal with infinite-precision real-number variables, then one
finds that they can lead to hypercomputational dynamical systems that can't
be simulated on any digital computer.  Some of these hypothetical
hypercomputational systems may be set up as n-body problems.  However,
please note that the total corpus of existing (or possible) scientific data
is a big set of finite bits.  So, it's a bit odd to place faith in a theory
stating the universe depends on infinite-precision numbers, based on a
collection of finite-set data points.

Note that all of the above comments are about massively parallel digital
computers.  Obviously simulating massively parallel systems on computers
with a small number of processors is going to be inefficient.

-- Ben G

On Thu, Jun 28, 2012 at 10:05 AM, Peter Voss <[email protected]> wrote:

This issues has bothered me for a long time, and I'd like to explore it a
bit:

 

While digital computers obviously can be set up to solve equations, there
still seems to be a significant difference in efficiency of simulating/
calculating versus physical analog 'doing'/ execution - like for example in
solving an n-body problem.  Real systems system just produce the result by
interaction of all the forces (electro/ mechanical), while computers have to
approximate/ iterate. 

 

Key question: Are there AGI common problems where digital/simulated
approaches need hyper-exponential amounts of computing power compared to
physical systems? Is this kind of equation-solving core to AGI?  I don't
think so, but.

 

Other may be able to formulate this better. 

 

What has bothered me is the glib assertion that a digital computer an
calculate to any arbitrary level of precision (true).  but does the cost
become unworkable in practice, even with Moore's law.

 

Peter

 

From: Steve Richfield [mailto:[email protected]] 
Sent: Thursday, June 28, 2012 6:39 AM
To: AGI
Subject: Re: [agi] Happy 100th Birthday Alan Turing - No, computers will
never think, but machines will!

 

Hey everyone,

Remember my discussions about how computers fundamentally compute functions,
while biological neurons appear to fundamentally solve equations - a MUCH
higher level thing to do. It appears possible to design something resembling
a computer to do this, but NOT to simulate this sort of functionality in any
sort of practical way because of the astronomical inefficiency of solving
huge systems of simultaneous NON-linear equations using conventional
computational methods.

No, I don't think that we need any sort of silicon wetware, but we DO appear
to need a radically more advanced sort of "computer", but probably NOT
anything that Turing has ever thought of - in short, NOT a "Turing machine".

Besides, you'll never get 2-D silicon to work like 3-D wetware.

Steve
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