Jim,  
I agree, one must design for both high level and low level structures.  one 
must both include pixels, and Memory Organization Packets.
A requirement for an AGI then, is to deal with both perception and abstract 
reasoning from the beginning (rather than hope one follows from the other). 
Agreed. 

~PM  (Michael Miller - but you can call me Piaget Modeler. I like it). 


Date: Tue, 23 Oct 2012 09:04:03 -0400
Subject: Re: [agi] Re: Superficiality Produces Misunderstanding - Not Good 
Enough
From: [email protected]
To: [email protected]

On Mon, Oct 22, 2012 at 9:28 PM, [email protected] <[email protected]> 
wrote:

So links can act as nodes, basically, as in a generalized hypergraph? That's 
also built into my system. The Link class is a subclass of the Node class. 
Nothing particularly difficult or unpleasant there.

A story can define a distinction between kinds in my system, but it would do so 
implicitly, through context, rather than explicitly through a formalized 
mechanism.


While neither the links-as-nodes nor the story-as-concept is specifically used 
or accounted for in my design, it is easily extensible in both of these 
directions. What I'm looking for is a particular use case, a reason for paying 
special attention to this sort of functionality, as opposed to merely including 
the capability should it later be found to need that special attention.

 ----------------------------------------- 


                                          


-------------------------------------------
AGI
Archives: https://www.listbox.com/member/archive/303/=now
RSS Feed: https://www.listbox.com/member/archive/rss/303/21088071-c97d2393
Modify Your Subscription: 
https://www.listbox.com/member/?member_id=21088071&id_secret=21088071-2484a968
Powered by Listbox: http://www.listbox.com

Reply via email to