I've always had trouble understanding graphs, lines and boxes.
What are these topologies? can they be expressed in text?

On Tue, Jun 16, 2015 at 06:09:23PM -0700, J. Andrew Rogers wrote:
> 
> > On Jun 16, 2015, at 3:26 PM, Dean Pomerleau <[email protected]> wrote: 
> > In short, growing evidence supporting the importance of cortical 
> > oscillations in neural processing suggests that this sort of analog/digital 
> > feedback loop might be critical to how the brain works, and that such 
> > interactions might be very hard (possible intractably hard) to model 
> > accurately (i.e. emulation vs. merely crude simulation) on a digital 
> > computer, in a similar way to how protein folding is intractable to model 
> > on a digital computer.   
> 
> 
> The tractability challenges of computational dynamics for brain-like models 
> is related to why we can’t analyze the dynamics of *any* non-trivial physical 
> world system. It is not coincidence that all “big data” computation focuses 
> solely on relationships in the electronic world and not the physical world.
> 
> Interestingly, computer scientists rarely notice that these software systems 
> do not exist until you point it out. And when you do point it out they are at 
> a loss to explain why. It is only “obvious” in hindsight.
> 
> 
> Virtually all existing computer science is based on the manipulation of 
> graph-like data models and primitives. The problem is that some systems, 
> notably physical world systems, have relationships that are fundamentally 
> topological in nature. Graphs are a special, strict subset of more general 
> topological computing representations; it is not possible to construct a 
> scalable topological computational model on top of graph primitives.
> 
> There is no computer science literature for computing on topological data 
> models. To the extent algorithms and data structures exist to handle basic 
> topological data models (e.g. R-trees), they exhibit pathological scalability 
> because they are shoehorned into traditional graph models. If you want to 
> compute on topological models at scale, you need to build a completely new 
> computer science stack, from the most elementary primitives on up. And it 
> needs to have an efficient implementation on conventional silicon.
> 
> 
> If you can directly manipulate topologies as computational constructs, 
> instead of graphs only, many types of computational dynamic suddenly become 
> *much* more tractable. In practice, the use of inappropriate algorithms and 
> data structures to represent topological relationships are responsible for 
> most intractability related to expressions of physical world system dynamics 
> on a computer. It just never crosses the mind of most computer scientists 
> working on such things and it is never discussed in computer science 
> curricula.
> 
> 
> 
> 
> 
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