An R-Tree is hierarchal. If an R-Tree was used to represent a
non-hierarchal space (hyper-space) it becomes combinatorial and varied.

Jim Bromer

On Tue, Jun 16, 2015 at 9:09 PM, J. Andrew Rogers <[email protected]> wrote:

>
> On Jun 16, 2015, at 3:26 PM, Dean Pomerleau <[email protected]> wrote:
> In short, growing evidence supporting the importance of cortical
> oscillations in neural processing suggests that this sort of analog/digital
> feedback loop might be critical to how the brain works, and that such
> interactions might be very hard (possible intractably hard) to model
> accurately (i.e. emulation vs. merely crude simulation) on a digital
> computer, in a similar way to how protein folding is intractable to model
> on a digital computer.
>
>
>
> The tractability challenges of computational dynamics for brain-like
> models is related to why we can’t analyze the dynamics of *any* non-trivial
> physical world system. It is not coincidence that all “big data”
> computation focuses solely on relationships in the electronic world and not
> the physical world.
>
> Interestingly, computer scientists rarely notice that these software
> systems do not exist until you point it out. And when you do point it out
> they are at a loss to explain why. It is only “obvious” in hindsight.
>
>
> Virtually all existing computer science is based on the manipulation of
> graph-like data models and primitives. The problem is that some systems,
> notably physical world systems, have relationships that are fundamentally
> topological in nature. Graphs are a special, strict subset of more general
> topological computing representations; it is not possible to construct a
> scalable topological computational model on top of graph primitives.
>
> There is no computer science literature for computing on topological data
> models. To the extent algorithms and data structures exist to handle basic
> topological data models (e.g. R-trees), they exhibit pathological
> scalability because they are shoehorned into traditional graph models. If
> you want to compute on topological models at scale, you need to build a
> completely new computer science stack, from the most elementary primitives
> on up. And it needs to have an efficient implementation on conventional
> silicon.
>
>
> If you can directly manipulate topologies as computational constructs,
> instead of graphs only, many types of computational dynamic suddenly become
> *much* more tractable. In practice, the use of inappropriate algorithms and
> data structures to represent topological relationships are responsible for
> most intractability related to expressions of physical world system
> dynamics on a computer. It just never crosses the mind of most computer
> scientists working on such things and it is never discussed in computer
> science curricula.
>
>
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