> Last time I checked, speech recognition still performed badly. > I guess the audio "resolution" has to be drastically reduced > just like in video.
The problem with speech recognition has nothing to do with the quality of the audio source, but the algorithms trying to analyze the data given. The algorithms currently used for handling speech patterns are brittle, same as any other common current "machine intelligence" technology. A good AGI design won't have this problem. Humans have no problem understanding speech that has been run through the same kind of signal processing I described above; the point of the low-resolution is so that the designs do not have to worry about the volume of data. In other words, I was building generic data flow reduction into the design since it needs to be done anyway and little will be lost by it. Raw Red Book is overkill. You can do "interesting" and useful things with AGI that are less complex to solve and easier on the hardware resources when dealing with sound rather than video. To me, it would seem like a more logical progression. You can work on video after you have the simpler problem of audio figured out. If you can't solve audio, I very much doubt you will solve video. j. andrew rogers ------- To unsubscribe, change your address, or temporarily deactivate your subscription, please go to http://v2.listbox.com/member/[EMAIL PROTECTED]
