> Last time I checked, speech recognition still performed badly.
> I guess the audio "resolution" has to be drastically reduced
> just like in video.


The problem with speech recognition has nothing to do with the quality
of the audio source, but the algorithms trying to analyze the data
given.  The algorithms currently used for handling speech patterns are
brittle, same as any other common current "machine intelligence"
technology.  A good AGI design won't have this problem.  Humans have no
problem understanding speech that has been run through the same kind of
signal processing I described above; the point of the low-resolution is
so that the designs do not have to worry about the volume of data.  In
other words, I was building generic data flow reduction into the design
since it needs to be done anyway and little will be lost by it.  Raw Red
Book is overkill.

You can do "interesting" and useful things with AGI that are less
complex to solve and easier on the hardware resources when dealing with
sound rather than video.  To me, it would seem like a more logical
progression.  You can work on video after you have the simpler problem
of audio figured out.  If you can't solve audio, I very much doubt you
will solve video.


j. andrew rogers


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