On Saturday 12 May 2007 09:00:46 am Pei Wang wrote: > ...My understanding is that ..., your "world model" is, in essence, a bunch of "if I > do this, I'll observe that", which is a summary of experience, or > interactions between the system and its environment, rather than the > environment "by itself".
It's both. As Yogi Berra said, "You can observe a lot by just watching." So the model is a bunch of "This happened, and thus that happened", where "I did this" is a particularly important special case of "this happened". But watching someone else do something is key to imitation, which is key to learning. > I see --- it is fine to stress the procedural aspect of concept given > your context. However, to make your design flexible and general, even > in that case you will still need some "language" to specify your > concepts, rather than in a pin-ball-specific manner, right? Sure -- tho in my case it looks more like a very high-level functional reactive programming language than FOPL. Josh ----- This list is sponsored by AGIRI: http://www.agiri.org/email To unsubscribe or change your options, please go to: http://v2.listbox.com/member/?member_id=231415&user_secret=fabd7936
