Hi Edward,

 

I don't see any problems dealing with either discrete or continuous. In fact
in some ways it'd be nice to eliminate discrete and just operate in
continuous mode. But discrete maps very well with binary computers.
Continuous is just a lot of discrete, the density depending on resources or
defined as ranges in sets, other descriptors, etc. different ways.

 

I'm not really well versed on NARS and Novamente so can't comment on them
and they are light years down the road. They are basically in implementation
stage, closer to realized utility, more than just theories.

 

Oh those 55(80),000 lines of code are an AI product I am making so it is not
AGI but the thing has basically stubs for AGI or could be used by AGI.

 

But the methodology I am talking about seems to be very well workable with
data from the real world. It's hard for me to find things that it doesn't
work with although real tests need to be performed. BTW this type of
thinking I'm sure is well analyzed by many abstract algebra mathematicians.
Computability issues exist and these may make the theory not workable to a
certain degree. I actually don't know enough about a lot of this math to
really work it through deeply for a feasibility study (yet) and much of it
is still up in the air. 

 

John

 

 

 

What I found interesting is that, described at this very general level, what
this is saying is actually related to my view of AGI, except that it appears
to be based on a totally crisp, 1 or 0 view of the world.  If that is
correct, it may be very valuable in certain domains, with are themselves
totally or almost totally crisp, but it won't work for most human-like
thinking, because most human concepts and what they describe in the real
world are not crisp.

 

THAT IS, UNLESS, YOU PLAN TO MODEL CONCEPTUAL FLUIDITY, ITSELF, IN A TOTALLY
CRISP, UNCERTAINTY-BASED, WAY, which is obviously doable at some level.  I
guess that is what you are referring to by saying our mind does crisp
thinking all the time.  Even most of us anti-crispies, plan to implement our
fluid system on digital machinery using binary representation, which we hope
will be crisp (but at the 22nm node it might be a little less than totally
crisp.)

 

But the issue is: do your crisp techniques efficiently learn and represent
the fluidity of mental concepts, the non-literal similarity, and the many
apparent contradictions, and the uncertainty that dominate in human thinking
and sensory information about the real world?

 

And if so, how is your approach different than that of the Novamente/Pei
Wang-like approaches?

 

And if so, how well are your (was it) 80,000 lines of code of working at
actually representing and making sense of the shadows projected on the walls
of your AGI's cave by sensations (or data) from the "real" world.

 

Ed Porter,

 

P.S. Re "CA":  maybe I am well versed in them but I don't know what the
acronym stands for.  If it wouldn't be too much trouble could you please
educate me on the subject?

 

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