> I *think* you are assuming that both sides are friendly.  If one side is 
> a person, or group of people, then this is definitely not guaranteed.  
> I'll grant all your points if both sides are friendly, and each knows 
> the other to be friendly.  Otherwise I think things get messier.  So 
> objective measures and tests are desireable.

Most of the stuff in the post that you were replying to *did* assume that both 
sides are *declared* Friendly.

I'm trying to set it up so it is OBVIOUS to any UnFriendly entity that 
*declaring* Friendliness without actually being Friendly and then being 
declared UnFriendly has enough automatic penalties to offset any advantages 
such that it will almost *NEVER* be worthwhile (i.e. Friendliness has a 
*serious* vested interest in ensuring that declarations of Friendliness are 
genuine.  It will seriously encourage and attempt the (hopefully restrained but 
not constrained) pummeling and minor abuse of any offenders).

If a Friendly is dealing with an UnFriendly, then it will constantly attempt to 
convert the UnFriendly by 
  a.. calling attention to the fact that it *has* to raise the prices of it's 
services/interactions to cover protective measures (against the UnFriendly 
itself), the extra negotiating and verification costs necessitated by dealing 
with an untrustworthy UnFriendly, and any/all other similar additional expenses 
incurred by dealing with an UnFriendly; 
  b.. by threatening to go (or actually going) somewhere else because the cost 
of business is cheaper elsewhere after UnFriendly covereage costs are included 
and because Friendlies are *preferred customers/partners*; 
  c.. by constantly pestering the Friendly about how much better the 
UnFriendly's life would be if he were Friendly; etc., etc.
The two things which a Friendly would *NOT* do is allow an UnFriendly to take 
advantage of him *OR* be UnFriendly when it isn't necessary -- but if 
UnFriendliness *IS* necessary, the Friendly is *VERY* likely to have *A LOT* of 
assistance because all the other Friendlies know that it could be them in that 
situation and it is (all together now) in their long-term best interest to help.

= = = = = = = = = = 

"Play the game" by *assuming* that you are a Friendly and asking yourself what 
you would do to protect yourself without breaking your declaration of 
Friendliness.  It's fun and addictive and hopefully will lead you to declaring 
Friendliness yourself. 
(Yes, I really *am* serious about spreading Friendliness.  It's my own little, 
but hopefully growing, cult and I'm sticking to it.)

-------------------------------------------
agi
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