Mark Waser wrote:
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"Play the game" by *assuming* that you are a Friendly and asking yourself what you would do to protect yourself without breaking your declaration of Friendliness. It's fun and addictive and hopefully will lead you to declaring Friendliness yourself. (Yes, I really *am* serious about spreading Friendliness. It's my own little, but hopefully growing, cult and I'm sticking to it.)
I think that you need to look into the simulations that have been run involving Evolutionarily Stable Strategies. Friendly covers many strategies, including (I think) Dove and Retaliator. Retaliator is almost an ESS, and becomes one if the rest of the population is either Hawk or Dove. In a population of Doves, Probers have a high success rate, better than either Hawks or Doves. If the population is largely Doves with an admixture of Hawks, Retaliators do well. Etc. (Note that each of these Strategies is successful depending on a model with certain costs of success an other costs for failure specific to the strategy.) Attempts to find a pure strategy that is uniformly successful have so far failed. Mixed strategies, however, can be quite successful, and different environments yield different values for the optimal mix. (The model that you are proposing looks almost like Retaliator, and that's a pretty good Strategy, but can be shown to be suboptimal against a variety of different mixed strategies. Often even against Prober-Retaliator, if the environment contains sufficient Doves, though it's inferior if most of the population is simple Retaliators.)


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agi
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