Vlad,

It is my belief that humans can do intuitive cost/benefit analysis without
deliberation, although many forms of cost/benefit analysis do require
deliberation.  

For example a basketball player often looks around him in a one or two
seconds makes a decision who to throw to, whether to shoot, or whether to
make a move with the ball, based on an intuitive cost/benefit analysis.  My
model of the brain is one of massive parallelism, in which many multi-level
patterns are being matched at one time.  Thus when a basket ball player
scans around him the various things he sees might activate patterns to
various degress that involve both patterns of success, patterns of failure
and risk associated with various patterns for behaviors, and patterns for
various behaviors could receive varying scores, and the equivalent to the
basil ganglia could select the pattern with the best score for increasing
attention and finally action commitment.  

All this type of intuitive decistion making could be made without anything
approaching what we normally think of as deliberation.

Ed Porter

-----Original Message-----
From: Vladimir Nesov [mailto:[EMAIL PROTECTED] 
Sent: Monday, April 21, 2008 6:27 PM
To: [email protected]
Subject: Re: [agi] WHAT ARE THE MISSING CONCEPTUAL PIECES IN AGI?

On Tue, Apr 22, 2008 at 1:53 AM, Ed Porter <[EMAIL PROTECTED]> wrote:
>
>  Of course the selection of what to attend to and what action to take is
>  often a function of what is being perceived and/or imagined, or what
goals
>  and drives one is currently laboring under.  Selection of a behavior
often
>  involves a comparison of its perceived cost/benefit compared to that of
>  other options.  And as I stated in my response to Josh, instantiation of
a
>  behavior usually requires feedback with perceived reality so as to make
that
>  behavior appropriate in that reality, often repeated cycles of such
>  feedback.
>

I think this is not a good way of seeing what's going on. Selection of
behavior based on comparison of options is a deliberative process, a
learned tabulator-like behavior which is not very interesting for the
fundamentals. Normal action (including decisions to invoke specific
kinds of deliberative reasoning) is more fluid that this, and in this
regard it looks very much like perception. But "things" that it
perceives are not about the scene that is being observed - it is about
the actions that are to be done on this specific scene. When I'm
hungry, and I see an apple, I recognize that there is an apple, so
this is "here's an apple" kind of scene. But it's also "I grab the
apple" kind of scene, and so action occurs. Independently, the size of
the grip that my hand forms is being primed by the size of the apple.
It could also be a "I need to deliberatively consider whether to grab
the apple" kind of scene. Such categories are employed in action and
deliberative reasoning, and as intermediate nodes in complex inference
schemes. They don't just describe sensory input in terms of "what is",
but more generally as "signals to be processed further". How to make
sense of it in bringing about reasonable behavior is another matter,
where high-level concepts come into play.

-- 
Vladimir Nesov
[EMAIL PROTECTED]

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