On Wed, Jun 11, 2008 at 10:09 AM, J. Andrew Rogers
<[EMAIL PROTECTED]> wrote:
>
> Having that model and computing interactions with that model are two
> different things. Humans do not actually compute their relation to other
> objects with high precision, they approximate and iteratively make
> corrections later.  It turns out this may not be such a bad idea,
> computational topology and geometry is thin on computable high-precision
> results, but it kind of goes against the grain of computer science.
>
> It is not obvious that having that 3-dimensional model and being able to
> compute extremely complex relationships on the fly are the same problem.  We
> can do the former, both as humans and on computers, but the latter is beyond
> both humans and computer science.  We have a model, but our poorly
> calibrated interactions with it are constantly moderated by real-world
> feedback.
>

And it extends to much more than 3D physical models -- humans are able
to adjust dynamic representations on the fly, given additional
information about any level of description, propagating consequences
to other levels of description and forming a plausible model from
heterogeneous hints. I consider this ability to accumulate flexible,
incrementally adjustable models, that can incorporate hints from
nonatomic analogous models, to be the central capability of human-like
intelligence.

-- 
Vladimir Nesov
[EMAIL PROTECTED]


-------------------------------------------
agi
Archives: http://www.listbox.com/member/archive/303/=now
RSS Feed: http://www.listbox.com/member/archive/rss/303/
Modify Your Subscription: 
http://www.listbox.com/member/?member_id=8660244&id_secret=103754539-40ed26
Powered by Listbox: http://www.listbox.com

Reply via email to