I agree that all designed systems have limitations, but I also suggest
that all evolved systems have limitations.

This is just the "no free lunch theorem" -- in order to perform better
than random search at certain optimization tasks, a system needs to
have some biases built in, and these biases will cause it to work
WORSE than random search on some other optimization tasks.

No AGI based on finite resources will ever be **truly** general, be it
an engineered or evolved systems

Evolved systems are far from being beyond running into dead ends ...
their adaptability is far from infinite ... the evolutionary process
itself may be endlessly creative, but in that sense so may be the
self-modifying process of an engineered AGI ...

-- Ben G

On Mon, Jun 30, 2008 at 3:17 AM, Terren Suydam <[EMAIL PROTECTED]> wrote:
>
> --- On Mon, 6/30/08, Ben Goertzel <[EMAIL PROTECTED]> wrote:
>> but I don't agree that predicting **which** AGI designs can lead
>> to the emergent properties corresponding to general intelligence,
>> is pragmatically impossible to do in an analytical and rational way ...
>
> OK, I grant you that you may be able to do that. I believe that we can be 
> extremely clever in this regard. An example of that is an implementation of a 
> Turing Machine within the Game of Life:
>
> http://rendell-attic.org/gol/tm.htm
>
> What a beautiful construction. But it's completely contrived. What you're 
> suggesting is equivalent, because your design is contrived by your own 
> intelligence. [I understand that within the Novamente idea is room for 
> non-deterministic (for practical purposes) behavior, so it doesn't suffer 
> from the usual complexity-inspired criticisms of purely logical systems.]
>
> But whatever achievement you make, it's just one particular design that may 
> prove effective in some set of domains. And there's the rub - the fact that 
> your design is at least partially static will limit its applicability in some 
> set of domains. I make this argument more completely here:
>
> http://www.machineslikeus.com/cms/news/design-bad-or-why-artificial-intelligence-needs-artificial-life
> or http://tinyurl.com/3coavb
>
> If you design a robot, you limit its degrees of freedom. And there will be 
> environments it cannot get around in. By contrast, if you have a design that 
> is capable of changing itself (even if that means from generation to 
> generation), then creative configurations can be discovered. The same basic 
> idea works in the mental arena as well. If you specify the mental machinery, 
> there will be environments it cannot get around in, so to speak. There will 
> be important ways in which it is unable to adapt. You are limiting your 
> design by your own intelligence, which though considerable, is no match for 
> the creativity manifest in a single biological cell.
>
> Terren
>
>
>
>
>
> -------------------------------------------
> agi
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-- 
Ben Goertzel, PhD
CEO, Novamente LLC and Biomind LLC
Director of Research, SIAI
[EMAIL PROTECTED]

"Nothing will ever be attempted if all possible objections must be
first overcome " - Dr Samuel Johnson


-------------------------------------------
agi
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