Jim:This is also a problem in animal vision.  Each eye is 2-D.  (That is
not entirely true, but from a practical point of view it is true.)
As far as flat land or hollywood land, we only live on the earth, so
that means that you can't understand anything about space right?

Logic running wild, Jim, We animals and humans are not limited by flattish retinas in learning about the world because we have a body and senses, and can walk round and explore the objects from multiple POV's & with multiple faculties, and embody them with our own bodies - put ourselves in their place. A virtual world AGI *IS* so limited. Have you explored the price of those unquestionable limitations - which is an important question - and needs to be answered? Or are you just bent on defending "flatness" and the lack of a "rounded POV"?

Bob:This is essentially the same problem as in computer vision.  The
objects that you're looking at are three dimensional, but a camera
image is only a two dimensional shadow of them.  The problem then
becomes one of trying to reverse engineer the 3D shape from a set of
lower dimensional shadows

But - correct me - when you engineer the 3D shape, you are merely applying previous,existing knowledge about other objects to do so - which is a useful but narrow AI function. You are not actually discovering anything new about this particular object?





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agi
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