That's a good start. Anything else you'd like to add?

El 28 feb. 2018 13:07, "Gaelan Steele" <g...@canishe.com> escribió:

> You have arbitor twice, but no treasuror.
>
> Gaelan
>
> > On Feb 28, 2018, at 12:03 PM, Reuben Staley <reuben.sta...@gmail.com>
> wrote:
> >
> > Not that I'm in this for the fictional currency, but honestly, 3 coins a
> > month for all this recordkeeping is not enough. I'm not writing up any
> > ruletext yet, but I will talk about 2 ideas I had for an office reform.
> >
> > First idea:
> >
> > 1. Players have a Job Points switch which can only be 5.
> > 2. Sort all the offices as such:
> >  A. Low Paying Jobs:
> >    - Herald
> >    - Prime Minister
> >    - Referee
> >    - Reportor
> >    - Registrar
> >    - Regkeepor
> >    - Speaker
> >    - Tailor
> >  B. Mid-Paying Jobs :
> >    - Promotor
> >    - Assessor
> >    - ADoP
> >    - Notary
> >  C. High-Paying Jobs:
> >    - Arbitor
> >    - Cartographor
> >    - Rulekeepor
> >    - Arbitor
> > 3. On paydays, holders of:
> > A. Low-Paying Jobs get 3 coins, 1 corn
> >  B. Mid-Paying Jobs get 10 coins, 1 corn, 2 stones, 2 lumber
> >  C. High-Paying Jobs get 15 coins, 1 corn, 5 stones, 5 lumber, 5 fabric
> > 4. For every:
> >  A. Low paying job a player has, give em 1 JP.
> >  B. Mid paying job, 2 JP
> >  C. High paying job, 3 JP
> > 5. Players have a Worker Merit switch. Every month, it's increased by how
> > many job points the player has.
> > 6. When someone earns 50 worker merit, e wins.
> >
> > Second idea:
> >
> > "Official duties" are things that the ruleset requires an officer to do
> > (e.g. publish report, start an auction, transfer assets, etc.) that need
> to
> > be reported on. Every time a player successfully carries out an official
> > duty, e gets some small reward.
> >
> > The first one is vastly more complex, but it would require a lot more
> > record keeping.
> >
> > Discuss!
>
>

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