That is quite scary, but I think we're OK - R2577 says "CANNOT be destroyed except by a proposal or rule", not "CAN be destroyed by a proposal or rule", so although it's not _preventing_ unadopted proposals from defining how to destroy assets, it's not creating a _mechanism_ by which they might do so. And one would hope that no such mechanism exists, although I'm sure ais523 has one up eir sleeve.
-twg ‐‐‐‐‐‐‐ Original Message ‐‐‐‐‐‐‐ On Tuesday, June 11, 2019 5:35 AM, Jason Cobb <jason.e.c...@gmail.com> wrote: > I would personally argue that a proposal does not need to take effect in > order to simply describe permisibility of an action, and thus this > rule would delegate to all such proposals, even those not yet adopted or > those explicitly voted down. > > Jason Cobb > > On 6/10/19 8:28 PM, Kerim Aydin wrote: > > > On general principle - yep! The Rules can delegate to other documents > > like > > that. A good example is Tournaments (R2464) where winning is delegated - > > at times we've allowed tournaments to hold/award Coins and change other > > game quantities other than winning. > > For Proposals specifically I think that would be a court case - by > > R106, a > > proposal "takes effect" and applies all its provisions > > instantaneously, then > > is done. I'm not sure a continuous effect like that in a proposal would > > "continue having effect" once its done. > > On 6/10/2019 4:46 PM, Jason Cobb wrote: > > > > > I might be missing some precedent here, but if the wording was > > > "except as described by a proposal or rule", then couldn't I submit a > > > proposal that says something to the effect of "Any player CAN, by > > > announcement, expunge any number of Blots from emself." and then have > > > that wording captured by the Rule? > > > The authorizing Instrument would be the Rule, giving it power to do > > > secured changes. The Rule explicitly delegates to the proposal, thus > > > effectively giving it the entire power of the Rule to destroy assets. > > > Jason Cobb > > > On 6/10/19 3:34 PM, Kerim Aydin wrote: > > > > > > > Interesting catch. > > > > It's the difference between "except by a proposal or rule" versus > > > > "except as described by a proposal or rule" which is the usual phrasing > > > > that would work fine - so the question is can we infer the "as > > > > described" > > > > part - which might be a hard sell given how picky we usually are on > > > > attributing causality. No this hasn't been adjudicated before to my > > > > knowledge. > > > > On 6/10/2019 12:10 PM, Jason Cobb wrote: > > > > > > > > > CFJ: "A Player with Blots CAN destroy a Blot in eir possession if e > > > > > has neither gained blots nor expunged any blots from emself in the > > > > > current Agoran week." > > > > > Caller's Evidence ================= Excerpt from Rule 2555/2 > > > > > ("Blots") [Power=2] > > > > > Blots are an indestructible fixed currency with ownership > > > > > restricted to persons. > > > > > [...] > > > > > To expunge a blot is to destroy it. > > > > > [...] > > > > > If a player has neither gained blots nor expunged any blots > > > > > from > > > > > emself in the current Agoran week, e CAN expunge 1 blot from > > > > > emself by announcement. > > > > > Excerpt from Rule 2577/1 ("Asset Actions") [Power=3] > > > > > An asset generally CAN be destroyed by its owner by > > > > > announcement, > > > > > subject to modification by its backing document. An > > > > > indestructible > > > > > asset is one defined as such by it backing document, and > > > > > CANNOT be > > > > > destroyed except by a proposal or rule, other than this one, > > > > > specifically addressing the destruction of indestructible > > > > > assets > > > > > or that asset in particular; any other asset is destructible. > > > > > > > > > > Caller's Arguments > > > > > > > > > > =================== > > > > > > > > > > I argue that when a player announces that e expunges a Blot from > > > > > emself, then e is the one destroying the Blot. Thus, under Rule > > > > > 2577, the Blot CANNOT be destroyed, as it was not destroyed "by a > > > > > proposal or rule, other than [Rule 2577], specifically addressing > > > > > the destruction of indestructible assets or that asset in > > > > > particular", but rather by the Player. > > > > > I argue that Rule 2240 ("No Cretans Need Apply") does not apply, as > > > > > the definition of an asset being "indestructible" does not occur in > > > > > Rule 2555, but Rule 2555 rather defers to Rule 2577 for the > > > > > definition, and then later attempts to override the definition in > > > > > Rule 2577. Thus the conflict is between two Rules, rather than > > > > > within the text of a certain rule. > > > > > If the above two arguments are found valid, then Rule 1030 > > > > > ("Precedence between Rules") states that the Rule with the higher > > > > > Power takes precedence. In this case that is Rule 2577. This would > > > > > mean that Blots CANNOT be destroyed. > > > > > I thus argue that the ruling on this CFJ should be FALSE. > > > > > [NB: if there is precedent that I am missing, please tell me and I > > > > > will withdraw this. I didn't see any historical rulings on > > > > > "indestructible" assets, and the ones that I found on Blots seemed > > > > > not to be relevant. I was unable to find precedent on conflicts > > > > > with definitions solely by searching the statements of CFJs.]