> > I've met Jodi, they're nice people. But the response > I have to their > work is "so what?" > > what is the use of a tactical refusal in a context > where you're either > playing or not? >
I think this issue about games is interesting. I myself am not that interested in gaming, i play infrequently. I also have never heard of JODI until this mail out. What i think is interesting about their work is the issue that they bring with them in terms of intervention. OK you may or my not like their art, but thats the same of any art, but the point that code be seen as a new medium for artists seems very important to me. Being as i am involved in HCI and usability research, it always strikes me how much users are at the mercy of other peoples ideas of how they should interact with a computer. Most people are not empowered enough to code directly so they cannot change the system that they use. In terms of power relations and information disemination via computers we live in a completely structural universe, where our interactions with a computer are completely framed by the people that have programmed the software. In my view any attempt to awaken the possibility of code altering in the mind of anyone who truely wishes to participate is a good thing, other wise we are all just receivers, not transmitters. Shaleph O'Neill The HCI Group School of Computing Napier University Edinburgh, EH10 5DT +44 0131 455 2699 s.o'[EMAIL PROTECTED] ------------------------------------------------- a m b i t : networking media arts in scotland post: [EMAIL PROTECTED] archive: http://www.mediascot.org/ambit info: send email to [EMAIL PROTECTED] and write "info ambit" in the message body -------------------------------------------------
