Thank you very much for responding, I hate being new at things but I
am. Turns out I simply needed to create a new instance of the class..
been a long time sense I programming with anything but scripts!

On Dec 15, 2:49 pm, Justin Anderson <[email protected]> wrote:
> A couple things:
>
> First, look at the logcat info... it will give more detailed information
> about what is going wrong and you might be able to figure it out.
>
> Second, please provide samples of how you are using the anim_helper class...
> You gave us the class you are using but not the code used to call methods on
> the class. More than likely the problem is not with the class implementation
> but with how it is being used....
>
> Thanks,
> Justin
>
> ----------------------------------------------------------------------
> There are only 10 types of people in the world...
> Those who know binary and those who don't.
> ----------------------------------------------------------------------
>
> On Mon, Dec 14, 2009 at 3:00 PM, nathan upchurch 
> <[email protected]>wrote:
>
>
>
> > I am creating a simple little pong style game, so far the the code
> > setup is based off of the lunar lander code...that is to say the
> > canvas drawing is done in a seperate thread. I created a simple simple
> > simple class within the cavas drawing thread:
>
> > public class anim_helper{
> >                        private int frame;
> >                        private int frame_max;
> >                        private int fps;
> >                        private long time_start;
>
> >                        public anim_helper(Context context, AttributeSet
> > attrs) {
> >                            super();
> >                        }
>
> >                        public boolean start_anim_timer(int nfps,int
> > nframe_max){
> >                                return true;
> >                        }
> >                        public int getframe(){
> >                                return (0);
> >                        }
> >                }
>
> > But when ever i call any of these methods the game force closes before
> > even entering the class structure.I am sure what i am doing wrong must
> > be simple, i have Zero java programming experiance please help.
>
> > --
> > You received this message because you are subscribed to the Google
> > Groups "Android Beginners" group.
> > To post to this group, send email to [email protected]
> > To unsubscribe from this group, send email to
> > [email protected]<android-beginners%2bunsubscr­[email protected]>
> > For more options, visit this group at
> >http://groups.google.com/group/android-beginners?hl=en- Hide quoted text -
>
> - Show quoted text -

-- 
You received this message because you are subscribed to the Google
Groups "Android Beginners" group.

NEW! Try asking and tagging your question on Stack Overflow at
http://stackoverflow.com/questions/tagged/android

To unsubscribe from this group, send email to
[email protected]
For more options, visit this group at
http://groups.google.com/group/android-beginners?hl=en

Reply via email to