I'm not a java programmer either, but I see you're calling super() on a class that doesn't derive from anything. Is there a reason for that?
On Dec 15, 12:00 am, nathan upchurch <[email protected]> wrote: > I am creating a simple little pong style game, so far the the code > setup is based off of the lunar lander code...that is to say the > canvas drawing is done in a seperate thread. I created a simple simple > simple class within the cavas drawing thread: > > public class anim_helper{ > private int frame; > private int frame_max; > private int fps; > private long time_start; > > public anim_helper(Context context, AttributeSet > attrs) { > super(); > } > > public boolean start_anim_timer(int nfps,int > nframe_max){ > return true; > } > public int getframe(){ > return (0); > } > } > > But when ever i call any of these methods the game force closes before > even entering the class structure.I am sure what i am doing wrong must > be simple, i have Zero java programming experiance please help. -- You received this message because you are subscribed to the Google Groups "Android Beginners" group. NEW! Try asking and tagging your question on Stack Overflow at http://stackoverflow.com/questions/tagged/android To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-beginners?hl=en

