IV - thanks for your response.

You are correct that if LINE_SMOOTH is disabled, the bug does not show
up.

An important point is the all the lines in this example have the same
slope (0) and yet their width varies - with the position of the X
coordinates.

That is a very odd result, that I don't think can be explained as an
artifact of emulation (an in a philosophical sense, if the emulator
can produce a display that far off, it just isn't emulating very well
in any case)

However, I tried your suggestion - I multiplied the second Y
coordinate by a variable (tried 1.1 and 1.5). In both cases, the slope
is visibly not 0, and the width of the overly wide lines is narrower,
but still WAY too wide.

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