I'm looking for a good book to buy to help me with OpenGL ES. This is obviously going to be for Android, but I suppose the benefits will spill over to iPhone development too. Although I'm not specifically opposed to a general OpenGL book, I'm not going to be using it on my desktop (at least not professionally).
Wouldn't hurt to throw a few good online references too, although what I've found with online tutorials is that they teach a code snippet but not the whole picture. Or, they don't target ES (embedded systems, like Android). Thanks, -Matt -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

