On Dec 27, 6:35 pm, "Diego N." <[email protected]> wrote:
> I would like to develop a crossword puzzle game but never worked with game
> development. He wanted to know where to start.
>
> I will use Java 2D?

I would recommend to stick to standard android widgets if you do not
need realtime
graphics (which is the case with crossword puzzle game) - but full UI
power including layout and
animations.

If you need realtime frame rendering your choice is SurfaceView and
drawing into bitmaps with android
toolkit  - or maybe even with GL if hardware acceleration if available

regards,

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