Thanks for the tips. The game will be a simple board where the user clicks on a table and add a letter. The trays are also fixed.
Att, On 27 dez, 23:54, Robert Green <[email protected]> wrote: > Important decisions to make are: > > 1) Is this just for Android or are you targeting more systems? > 2) Do you need a performance component, like a real time puzzle > solver or random puzzle game creator? > 3) Do you want fancy graphics or is something really basic going to > work? > > If #1 = Only Android and #2 = No and #3 = No then consider going with > this solution: > > A) All Java > B) Mostly off-the-shelf Android UI Components > C) Custom view for your gameboard (This is hard to escape from and is > often easier than trying to build it all using android layouts and > widgets) > C1) Just use Canvas for your 2D lib and all will be easy and well. > > Cheers > > On Dec 27, 1:11 pm, ko5tik <[email protected]> wrote: > > > On Dec 27, 6:35 pm, "Diego N." <[email protected]> wrote: > > > > I would like to develop a crossword puzzle game but never worked with game > > > development. He wanted to know where to start. > > > > I will use Java 2D? > > > I would recommend to stick to standard android widgets if you do not > > need realtime > > graphics (which is the case with crossword puzzle game) - but full UI > > power including layout and > > animations. > > > If you need realtime frame rendering your choice is SurfaceView and > > drawing into bitmaps with android > > toolkit - or maybe even with GL if hardware acceleration if available > > > regards, -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

