How does that have anything to do with the speed of the emulator?

On Feb 24, 3:17 am, Stacy Young <[email protected]> wrote:
> I still cannot maintain landscape on OS X. It will switch but then revert
> 2-3 seconds later. :-(
>
>
>
> On Wed, Feb 23, 2011 at 1:55 PM, Romain Guy <[email protected]> wrote:
> > And my point is that Canvas.drawBitmap() etc. is not doing any more
> > computation than previous SDKs.
>
> > On Wed, Feb 23, 2011 at 9:42 AM, Reuben Scratton <
> > [email protected]> wrote:
>
> >> My point was that ordinary drawing - Canvas.drawBitmap() etc - will now be
> >> doing at least 3x as much computation per pixel than in previous SDKs, 
> >> hence
> >> the slowdown (or so I'm guessing). Not to mention there are now rather more
> >> pixels than there used to be.
>
> >> I doubt if window composition is a significant factor in overall
> >> performance, but I could be wrong. Am quite certain you'd know better than
> >> me. :-)
>
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> > --
> > Romain Guy
> > Android framework engineer
> > [email protected]
>
> > Note: please don't send private questions to me, as I don't have time to
> > provide private support.  All such questions should be posted on public
> > forums, where I and others can see and answer them
>
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