I am going with route #2, and I haven't had too many problems up till
now.  The major stumbling block I see in the business side of things
is that I cannot charge more for a Tablet version than I can for the
phone version, even though the usuability can be much greater on the
tablet version.

Option #1 is not the best, as you pointed out, you cannot force the
users to pay twice.  I can see forcing them to pay the difference in
price if they upgrade to a tablet, but to make them buy the app all
over is a huge no-no and you would end up with some very unhappy users
-- and rightfully so.

I think there needs to be a way to set price points based on the form
factor of the device.  Hopefully, the Amazon market will have this
feature.



On Mar 18, 12:13 pm, Chris Stewart <[email protected]> wrote:
> Now that I'm working on a tablet-centric version of my app, I'm considering
> how it will impact my existing application in the Market.  As far as I can
> see it, there are two ways this can go:
>
> 1) Leave your existing app as-is in the Market.  Build a tablet version
> taking full advantage of Android 3.0, setting your minSdk to 11, using your
> existing code base (as applicable) as a library to share core code, and sell
> the apps independent of each other.  Here you'll need to manage two code
> bases, even if "only" the UI side which we all know varies greatly from app
> to app.  You're also requiring users to purchase twice effectively, assuming
> they want the app on both their phone and the tablet-centric version on
> their tablet.  I guess the phone version would still work on the tablet,
> just not optimized for it.
>
> 2) Integrate fragments into your existing application and bundle in the
> tablet version along with the phone version.  You'll need to drop support
> for Android 1.5 for the compatibility library, work around API differences
> between the phone and tablet APIs at run-time, and handle your UI activities
> and views differently between platforms.  I'm not sure about that last part
> -- but it seems like with such a different UI concept behind 3.0 with the
> Action Bar and the general flow of an application can be so different, that
> you might need to break that apart.  Could be very wrong there however and
> would love for someone to show me otherwise.
>
> There are a few things at play here.  It's the battle on the technical side
> of dealing with different applications (package names, projects in Eclipse,
> apks, etc).  It's also bringing into question how you want to manage your
> app; whether you want to charge for a tablet-optimized version or include it
> with the phone app someone has already purchased.
>
> Depending on what I learn related to packaging tablet specific features to
> an existing phone app, I'm quite undecided on which way I'll go.  I suspect
> many of you have already been thinking about this very subject and I'm
> curious how you're planning to handle it.  Please do include more options as
> you see them.  How do the different API versions impact your thinking on the
> subject?
>
> --
> Chris Stewarthttp://chriswstewart.com

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