Does this preserve your GL context? I thought GL context goes away when
its parent activity does.
On 12/8/2011 5:15 AM, Kristopher Micinski wrote:
Not in another thread, that won't work as your UI code must run in the
main thread. But just set your main activity to a loader that loads
your stuff and displays a splash screen, then when everything is
loaded fire off an intent to start your "real" main activity. What are
you loading?
Kris
On Dec 7, 2011 8:54 PM, "John Goche" <[email protected]
<mailto:[email protected]>> wrote:
Thanks Rich,
What do you mean by do the loading in the background. Do I have to
call startActivity() in a separate thread?
When you say send a message back to the activity do you mean I
should call startActivityForResult()?
Thanks,
John Goche
On Wed, Dec 7, 2011 at 9:45 PM, rich friedel
<[email protected] <mailto:[email protected]>> wrote:
Just make an activity that is your splash screen then do the
loading in the background. When it's done send a message back
to the activity and move on.
You could also create a "loading"/"setting things
up"/"building your data spinner" dialog.
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