Tried a different shader with no success. I see no apparent error either. Logcat:
11-02 23:02:01.035: I/System.out(833): Finished loading: models/monkey.ply > > 11-02 23:02:01.045: I/System.out(833): Finished loading: >> shaders/vertex/default > > > *11-02 23:02:01.045: I/System.out(833): attribute vec4 vPosition; \n* > > *11-02 23:02:01.045: I/System.out(833): void main() \n* > > *11-02 23:02:01.045: I/System.out(833): { \n* > > *11-02 23:02:01.045: I/System.out(833): gl_Position = vPosition; \n* > > *11-02 23:02:01.045: I/System.out(833): }; \n* > > > 11-02 23:02:01.045: I/System.out(833): Finished loading: >> shaders/vertex/default > > > *11-02 23:02:01.045: W/System.err(833): Error creating vertex shader* > > > -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en