@Stoyan Thank you very much. I will soon post more info and results after implementing, so that it helps developers in the future.
On Feb 13, 2:03 pm, Stoyan Damov <[email protected]> wrote: > On Fri, Feb 13, 2009 at 10:53 AM, quakeboy <[email protected]> wrote: > > > Thanx Stoyan for your input. I have read that post long ago and helped > > me understand. > > > Just a quick question.. > > Is 100ms of sleep okay, > > even if you want to do something like move objects in your game by > > touch and drag action on the screen ? > > It depends on your game (you probably don't want to disclose much > information about it) but that's 10 moves/sec. You need to experiment > to see how much sleep is good enough for your game, but I'll give you > this hint that the max move events I've seen before I put the sleeps > were like 70/sec. This means that you if your put your main thread to > sleep ~14 ms after it handles the touch move event you'll still get > the max 70 events/sec. > > Cheers, > Stoyan --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

