Hello folks,

I was reading some of the other posts about EULAs and was wondering:

Does Android have a standard application EULA?

If not - can it have one? should it have one?

Failing that, is there a good way to let the user agree to the EULA
before buying the application?

Here's why I think this is a good idea. As I understand it,
application developed for the iPhone are all subject to the same
license agreement - the iTunes EULA found at
http://www.apple.com/legal/itunes/appstore/dev/stdeula/. This is good
for the the developer, who does not have to arrange for a lawyer to
draft a unique and possibly flawed license. It is good for the user,
who knows what they are agreeing to BEFORE buying the application.

In the Android model, it seems like the normal way to present a EULA
is to pop up a dialog box the first time the application runs, stating
the license terms and "Ok/Cancel" buttons. Of course I am a
programmer, not a lawyer, but it seems like only presenting the
license AFTER the user has paid for the application could be
problematic. Wikipedia calls this a "shrink-wrap license" and
supposedly they do poorly in (US) courts.

Anybody have thoughts on this?

How are you handling the EULA in your application?

Thanks!

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