Doh. Got the link wrong on that last one:
EULA generator:
http://www.xs.fi/static/eula/

On Feb 18, 9:44 am, g1bb <[email protected]> wrote:
> Hey Mike,
>
> Here's a standard EULA class that I'm using in my 
> code:http://code.google.com/p/apps-for-android/source/browse/trunk/DivideA...
>
> As for the actual text of the EULA, it's probably either hire a
> lawyer, or use something like 
> this:http://code.google.com/p/apps-for-android/source/browse/trunk/DivideA...
>
> NOTICE: I PROVIDE NO LIABILITY FOR THE STATEMENTS MADE IN THIS COMMENT
>
> On Feb 18, 5:27 am, Mike Hearn <[email protected]> wrote:
>
>
>
> > Why do you think users will read any such document before they buy the
> > app?
>
> > I don't see the need for one ... I've never found EULAs in desktop
> > software to reduce confusion, quite the opposite. Unless you believe
> > one is necessary?
>
> > On Feb 17, 1:32 pm, craiget <[email protected]> wrote:
>
> > > Hello folks,
>
> > > I was reading some of the other posts about EULAs and was wondering:
>
> > > Does Android have a standard application EULA?
>
> > > If not - can it have one? should it have one?
>
> > > Failing that, is there a good way to let the user agree to the EULA
> > > before buying the application?
>
> > > Here's why I think this is a good idea. As I understand it,
> > > application developed for the iPhone are all subject to the same
> > > license agreement - the iTunes EULA found 
> > > athttp://www.apple.com/legal/itunes/appstore/dev/stdeula/. This is good
> > > for the the developer, who does not have to arrange for a lawyer to
> > > draft a unique and possibly flawed license. It is good for the user,
> > > who knows what they are agreeing to BEFORE buying the application.
>
> > > In the Android model, it seems like the normal way to present a EULA
> > > is to pop up a dialog box the first time the application runs, stating
> > > the license terms and "Ok/Cancel" buttons. Of course I am a
> > > programmer, not a lawyer, but it seems like only presenting the
> > > license AFTER the user has paid for the application could be
> > > problematic. Wikipedia calls this a "shrink-wrap license" and
> > > supposedly they do poorly in (US) courts.
>
> > > Anybody have thoughts on this?
>
> > > How are you handling the EULA in your application?
>
> > > Thanks!- Hide quoted text -
>
> > - Show quoted text -- Hide quoted text -
>
> - Show quoted text -
--~--~---------~--~----~------------~-------~--~----~
You received this message because you are subscribed to the Google
Groups "Android Developers" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to
[email protected]
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en
-~----------~----~----~----~------~----~------~--~---

Reply via email to