I've recently started working with the SoundPool class in SDK 1.1R1,
and noticed that my app deadlocks from time to time, or sounds are not
loaded.  I remember reading, back in November, that this was to be
addressed in the next SDK.

I've used pretty much the same code that others have used and most of
the time it works for a bit.  Just a minute ago, the app completely
crashed with no "Force Close" and returned to the home screen.
Logcat reveals that "HeapWorker is wedged: 26577ms spent inside
Landroid/media/SoundPool;.finalize()V"

I'm not sure if this is the same issue others had with SoundPool or if
I have encountered an entirely new beast.


Regards,
~clark
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