I've recently started working with the SoundPool class in SDK 1.1R1, and noticed that my app deadlocks from time to time, or sounds are not loaded. I remember reading, back in November, that this was to be addressed in the next SDK.
I've used pretty much the same code that others have used and most of the time it works for a bit. Just a minute ago, the app completely crashed with no "Force Close" and returned to the home screen. Logcat reveals that "HeapWorker is wedged: 26577ms spent inside Landroid/media/SoundPool;.finalize()V" I'm not sure if this is the same issue others had with SoundPool or if I have encountered an entirely new beast. Regards, ~clark --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

