> SoundPoolhas been reliable for me, and I've not had any reports of
> crashes. What are you using for the maxStreams constructor argument?


I originally started out by using 20 for the maxStreams argument,
although I only have two wav files to load into the pool at this
time.  I was just planning for future use.

I have noticed that if I disable playing the sounds, through a menu
option, that the app does not deadlock.  Sounds were still loaded
using SoundPool but not played.

I will have to try increasing the maxStreams a bit.  Is there a
maximum value that I should not go over?

@Dave, thanks for the update as to when these issues were fixed.  I
look forward to the cupcake update.


Regards,
~clark
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