I'm just saying there have been a number of threads on this issue,
I've had out of memory problems when processing bitmaps, and so have
many other developers. It looks to me like a bug IMHO. I hope this
problem will be resolved at some point.

On Feb 26, 2:02 pm, "bra...@gmail.com" <peacoc...@gmail.com> wrote:
> If that is the case then why does calling myBitmap.recycle not give me
> that memory back to use for the next time I go into an edit.
>
> On Feb 26, 4:59 pm, Romain Guy <romain...@google.com> wrote:
>
>
>
> > BitmapFactory does NOT leak Bitmaps.
>
> > A 2056x1536 opaque image requires 6 MB of RAM. An application has 16
> > MB max. Do the math.
>
> > On Thu, Feb 26, 2009 at 1:50 PM,  <mark.ka...@gmail.com> wrote:
>
> > >  Are you using BitmapFactory? There have been a number of threads
> > > about memory leaks, or similar problems when using BitmapFactory to
> > > process bitmaps. Using Bitmap.recycle may mitigate, but not eliminate
> > > these types of problems.
>
> > >                 M
>
> > > On Feb 26, 11:39 am, Mattaku Betsujin <mattaku.betsu...@gmail.com>
> > > wrote:
> > >> I think the best solution to handle very large bitmaps is to be able to
> > >> decode only a small chunk of the bitmap at a time and process it.
>
> > >> Does anyone know if the existing Android API can support this?
>
> > >> If not, probably one solution is to write a smart decoder (in Java, so 
> > >> slow
> > >> :-( ....)  that can decode a small chunk.
>
> > >> On Thu, Feb 26, 2009 at 11:32 AM, Tomei Ningen 
> > >> <tomei.nin...@yahoo.com>wrote:
>
> > >> > You're running into memory fragmentation problems. Bitmap memory is
> > >> > not allocated from the Java object heap. Instead, it's allocated from
> > >> > the 'malloc' heap. That's why you don't see the Java heap expanding.
>
> > >> > How big is your bitmap? If you're processing JPEG files, probably it
> > >> > will be better to read the thumbnail directly from the JPEG file. This
> > >> > way you don't need to create the Bitmap at all.
>
> > >> > On Feb 26, 9:47 am, "bra...@gmail.com" <peacoc...@gmail.com> wrote:
> > >> > > Ok I am at the end of my rope.
>
> > >> > > I am doing some image processing. I have a large image file which I
> > >> > > open and create a smaller bitmap from. At the end of processing I 
> > >> > > call
> > >> > > recycle on everything. I null everything. I run GC manually.
>
> > >> > > I then try edit another image and I get an out of VM memory error.
> > >> > > Bitmap exceeds etc etc.
>
> > >> > > I am looking at the heap and the secone edit doesnt seem to cause it
> > >> > > to increase at all.
>
> > >> > > What else can I do. Surely google cannot possibly be suggesting that
> > >> > > we can open one large bitmap per session and thats it?- Hide quoted 
> > >> > > text -
>
> > >> - Show quoted text -
>
> > --
> > Romain Guy
> > Android framework engineer
> > romain...@android.com
>
> > Note: please don't send private questions to me, as I don't have time
> > to provide private support.  All such questions should be posted on
> > public forums, where I and others can see and answer them- Hide quoted text 
> > -
>
> - Show quoted text -
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