bra...@gmail.com wrote: > I have to agree. I am literally calling > > recycle() on every bitmap > then I set them all to null > then I run Garbage collection > > > I can edit maybe two images and then death. If I reduce the size of > the final image I can edit more - but still dies. After the force > close it seems like the memory gets freed and I can edit again. > > If that aint a memory leak I dont know what is. > > On Feb 26, 5:36 pm, mark.ka...@gmail.com wrote: >> I'm just saying there have been a number of threads on this issue, >> I've had out of memory problems when processing bitmaps, and so have >> many other developers. It looks to me like a bug IMHO. I hope this >> problem will be resolved at some point.
Solving your problem will be faster if you can supply a sample project that demonstrates the phenomenon. Post an issue to http://b.android.com with the sample project, and mention the issue number here once it's posted. That way, we can take a look at what you are doing and see if we can replicate the problem, if there are other ways of potentially mitigating it, etc. -- Mark Murphy (a Commons Guy) http://commonsware.com _The Busy Coder's Guide to Android Development_ Version 2.0 Published! --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers-unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---