Dianne

Really?
So what you are saying is that Android development doesn't really want
developers building applications that use Flash?
I can see your point on how Flash is tied to certain devices but I was
assuming that in 2010 more support from both the adobe and android camps
would be working together toward making flash more of  a standard so
developers can start writing some really cool apps to take advantage of
Flashes capabilities. As shown by this video by adobe:
http://www.adobe.com/devnet/devices/articles/htchero.html

So that was my current focus.

But it now sounds like if anyone wants to develop an Android app that uses
Flash it'll be more of a gamble and might not work for most devices or at
the least be a hassle for the end user to make it work because they would
have to install Flash plugins.

That kind of sucks but thank you for the information before I dove to deep
into my project.

It is kind of disappointing because if Android and Adobe can get together
and start supporting development of applications that use Flash then that
would be an Ace in the hole for making Android apps far better than the
IPhone.
Yes I know Adobe CS5 has a feature on compiling Flash into IPhone apps but
it's compiled code with MANY limitations and users still can not browse
Flash based websites or upload .swf files and load them dynamically (that
was the first route I took for my idea). :-)

My backup plan is to use OpenGL and I will take that route now but it just
didn't have as cool features for animation as Flash unless anyone else has
any other suggestions?

Thank you again Dianne
-Chris



On Tue, Dec 29, 2009 at 4:54 PM, Dianne Hackborn <[email protected]>wrote:

> On Tue, Dec 29, 2009 at 1:45 PM, chris harper <[email protected]> wrote:
>
>> I am doing a proof of concept right now for an app that I want to do.
>> For my app to work I will need to interact certain system actions on the
>> phone with code in Flash (actionscript 2 which FlashLite supports).
>> I have not found a way for Java (i.e. an android app) to interact with
>> actionScript directly.
>>
>
> Hi, the platform currently doesn't support Flash.  I would ask that you
> please do not put applications up on the Market that rely on Flash, as they
> will be very tied to specific devices that may happen to have it.
>
> Even if at some point Flash is more generally supported on the platform, it
> may well be an optional plug-in for users to download, so you would want to
> think very seriously about whether you want rely on that with the attendant
> hassles for the user of having to install Flash to use your app.  And of
> course the minimum platform version your app would be compatible with is
> whichever one this feature appears on -- for example, however you get it to
> work with the HTC Hero will probably not match a standard platform facility,
> since this is a non-standard platform feature owned by HTC.
>
> Of course for futzing around with your own private app, have at it and do
> what you want.  But for things that are intended to go on market, please
> keep this in mind.
>
> --
> Dianne Hackborn
> Android framework engineer
> [email protected]
>
> Note: please don't send private questions to me, as I don't have time to
> provide private support, and so won't reply to such e-mails.  All such
> questions should be posted on public forums, where I and others can see and
> answer them.
>
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