I wonder how Amazon.com (Music Store/MP3 Store) interprets these rules/
contract...?

You can download music from Amazon.com on your Android phone without
going through Android Market for each song/album purchase.

You can buy movie tickeds from the Fandango application. Movie tickets
are not charged through Android Market.

And there are more of such examples.

I think it's more of a protection for users of Android phones who
download apps from the Market.
E.g. what a developer can't do is putting up an application for free
and then charge the user some other way so that he/she can actually
use the application.

It looks like store fronts are fine (like Amazon, Fandango).
Putting up a (free) app then charging an (additional) fee just to be
able to use the app at all is not OK.

Note, this is just my interpretation of it all. I'm NOT a lawyer.



On Mar 17, 3:06 pm, Warren <[email protected]> wrote:
> I have still not seen an acceptable solution for in-app purchasing,
> and I was hoping for an official response from Google.
>
> This has been discussed in other threads, but there is still no good
> solution.http://groups.google.com/group/android-developers/browse_thread/threa...
>
> Collecting a fee to unlock functionality or to buy virtual items is
> not a technical problem. It is straightforward.
>
> However, the Market Agreement severely limits developers' ability to
> collect such a fee. It says all fees collected for the app must go
> through the Market payment processor.
>
> http://www.android.com/us/developer-distribution-agreement.html
>
> Buying another app from the Market seems the only clearly acceptable
> solution. But that is not ideal. It perverts the definition of an
> "app" and causes problems because of the refund policy.
>
> Google, how are developers supposed to handle this situation? Or is
> your intention that we simply not do this?
>
> While lawyers may quarrel over the actual document, what is your
> intent as it pertains to buying virtual items? For example, charging
> $1 real money for 10 in-game gold?
>
> What if only the front end of the game is distributed on the market,
> and the features of the front end (the app) do not change with
> additional fees? This may be splitting hairs but that's what happens
> with legal documents, I suppose.
>
> So what is the intention of the Market Agreement here? Did you intend
> to prevent buying virtual items or not?
>
> I would appreciate some clarification so I can proceed knowing the
> spirit of the law, so to speak.
>
> Thank you

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