I wonder how Amazon.com (Music Store/MP3 Store) interprets these rules/ contract...?
You can download music from Amazon.com on your Android phone without going through Android Market for each song/album purchase. You can buy movie tickeds from the Fandango application. Movie tickets are not charged through Android Market. And there are more of such examples. I think it's more of a protection for users of Android phones who download apps from the Market. E.g. what a developer can't do is putting up an application for free and then charge the user some other way so that he/she can actually use the application. It looks like store fronts are fine (like Amazon, Fandango). Putting up a (free) app then charging an (additional) fee just to be able to use the app at all is not OK. Note, this is just my interpretation of it all. I'm NOT a lawyer. On Mar 17, 3:06 pm, Warren <[email protected]> wrote: > I have still not seen an acceptable solution for in-app purchasing, > and I was hoping for an official response from Google. > > This has been discussed in other threads, but there is still no good > solution.http://groups.google.com/group/android-developers/browse_thread/threa... > > Collecting a fee to unlock functionality or to buy virtual items is > not a technical problem. It is straightforward. > > However, the Market Agreement severely limits developers' ability to > collect such a fee. It says all fees collected for the app must go > through the Market payment processor. > > http://www.android.com/us/developer-distribution-agreement.html > > Buying another app from the Market seems the only clearly acceptable > solution. But that is not ideal. It perverts the definition of an > "app" and causes problems because of the refund policy. > > Google, how are developers supposed to handle this situation? Or is > your intention that we simply not do this? > > While lawyers may quarrel over the actual document, what is your > intent as it pertains to buying virtual items? For example, charging > $1 real money for 10 in-game gold? > > What if only the front end of the game is distributed on the market, > and the features of the front end (the app) do not change with > additional fees? This may be splitting hairs but that's what happens > with legal documents, I suppose. > > So what is the intention of the Market Agreement here? Did you intend > to prevent buying virtual items or not? > > I would appreciate some clarification so I can proceed knowing the > spirit of the law, so to speak. > > Thank you -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en To unsubscribe from this group, send email to android-developers+unsubscribegooglegroups.com or reply to this email with the words "REMOVE ME" as the subject.

