Warren My app is still in development but this is what I am doing. Within my app I open a web browser to my site where I am using ZenCart. http://www.zen-cart.com/
ZenCart handles all my store process and credit card processing. Once a user selects an item and makes a payment (which are characters that my app uses in my case) they can then download the new character (in a .zip file) which my app takes and installs. What WAS the way I was going to do it but from what I am reading I am not sure that Google will allow that. If I can't do that within my app then I am asking the Google Development guys want my alternative solution is? (queue tumble weed blowing by and cricket chirping in background) ;-) -Chris On Tue, Mar 23, 2010 at 12:28 PM, Warren <[email protected]> wrote: > An in-app purchase API would be ideal for many reasons. It would spare > users from having to enter credit card information repeatedly. It > could also take advantage of carrier billing where it is available. It > could also provide more revenue for Google. > > The question was asked about how else to do credit card charges. > > Without an API option, I would likely send the user to a payment > processor like Amazon or PayPal. That way the user deals directly with > a proven system and I don't have the liability of handling credit card > data. Then the processor sends my server a notification of successful > payment. I checked and both of Amazon and PayPal have micro > transaction rates that are far better than the standard $.30 + 3% for > small values. > > This is just on the technical end, assuming you have met the Market > Agreement details. > > > On Mar 23, 12:29 pm, Kevin Duffey <[email protected]> wrote: > > I dont know that I agree Chris.. this issue is not resolved in my > opinion. > > There needs to be a definitive response from google, maybe not here, but > > perhaps from a developer that has dealt with this issue. > > > > The problem with using the market for updates.. is that it's going to > flood > > the market with items that end users have to scroll thru to find other > apps, > > and they are updates. How the heck is that any good? What google should > do > > is provide an "update" section to the market, so that developers can put > > game expansions, in-game items, etc in that section and NOT pollute the > main > > apps/games section of the market. A user will stay on a web page for > about 3 > > seconds on average before they get bored and leave if it takes too long > to > > load. How long will end users scroll through a list of mostly > > add-ons/in-game updates if they are intermixed with all the other apps. I > > know I don't spend that much time, at most I "load more" a couple of > times. > > If the market doesn't get cleaned up, it's going to deter more and more > > users and degrade the overall android experience. I am baffled as to why > the > > market doesn't get some sort of regular updates that make it better. As > far > > as I can tell, it's a locked app on our devices, but it's an app. Is > there > > nobody at google hearing all the negative feedback on how it works and > > looking to better it? > > > > Like I said above, this is a VERY good opportunity for Google to offer a > > built-in API (or an add-on SDK api so that 1.5+ android apps can take > > advantage of it, not just 2.2+ when it could come out) that provides a > > single sign-on device form.. the device owner only has to fill in their > > paypal/google checkout info once, and all apps can make use of it for > > in-game purchases. Google takes a cut, and makes money. Apple is freaking > > huge due to iTunes.. this would be the same thing for google. Provide us > > with the checkout/purchase API, and take a cut, 25%, 30%, whatever. > > > > It's evident a LOT of game developers, and even app developers, want to > have > > a way to make some money. Microtransactions has been reported on as being > > one of the biggest things coming up for making money. Developers may not > > make much on their games alone, but if their game offers simple in-game > > purchases of some sort, the developer has another avenue of making some > > money. The end result is more developers work this in to their > apps/games, > > providing more/longer lasting games, and Android benefits, and google > > benefits too by actually making some money. I see nothing wrong with this > at > > all, I think it's fair if google put the leg work into the purchasing api > > that we can all use, they get a cut. > > > > On Tue, Mar 23, 2010 at 10:20 AM, chris harper <[email protected]> > wrote: > > > Ok... Ok. > > > > > Guys. > > > > > I didn't realize that Google does not allow In-App Purchasing. > > > After searching around the internet I see that Apple just allowed their > > > developers this option but we do not have the same ability. > > > > > That kind of sucks but that's how it is. I currently have a little rain > > > cloud above me and my PC as I write this. > > > > > I am ready to move on now. > > > > > I have to do some redesign on my app. I see am now going to go the same > > > route that this application is doing: > > >http://phandroid.com/2009/11/23/android-in-app-purchases-breached-by-. > .. > > > > > Where they just make "updates" to there app available on the Market for > > > additional features that they want their users to buy. > > > > > So my simple question is does anyone have any examples (or threads) > that > > > show or talk about how to update your app with another updated apk > WITHOUT > > > reinstalling the whole app again? > > > So just to add updated features? > > > This way I can put my app out there and put my updates in additional > apk > > > files on the market which users can buy. > > > > > Does anyone have any examples how the best practice is to do this? > > > It involves app keys and all that I presume. > > > > > Thank you > > > > > On Tue, Mar 23, 2010 at 11:14 AM, polyclefsoftware <[email protected] > >wrote: > > > > >> > > > > Disconnect wrote: > > >> > "Ad revenue is a fee charged to the user" fails the 'reasonable > > >> > person/common man' test. > > > > >> And what about the other part of my question? What makes you > > >> absolutely certain that in-app purchases are forbidden under the > > >> Market Agreement? > > > > >> I think as others in this discussion have demonstrated, the policy is > > >> far from crystal clear. > > > > >> > ..and it STILL doesn't say "ask us about our contracts". (For that > > >> matter, > > >> > there is a market support forum. Try there.) > > > > >> Hah...good one. You'd have better luck putting a written note in a > > >> bottle and throwing it in your swimming pool. > > > > >> Look, this and other policies that directly impact what and how we > > >> develop apps are not always clear (another example is tethering). > > >> Third-party legal advice will not resolve these ambiguities. The > > >> clarification must come from Google. > > > > >> Some other Google services provide this type of business contact. > > >> Android does not. It should. > > > > >> -- > > >> You received this message because you are subscribed to the Google > > >> Groups "Android Developers" group. > > >> To post to this group, send email to > [email protected] > > >> To unsubscribe from this group, send email to > > >> [email protected]<android-developers%[email protected]> > <android-developers%[email protected]<android-developers%[email protected]> > > > > >> For more options, visit this group at > > >>http://groups.google.com/group/android-developers?hl=en > > > > >> To unsubscribe from this group, send email to android-developers+ > > >> unsubscribegooglegroups.com or reply to this email with the words > "REMOVE > > >> ME" as the subject. > > > > > -- > > > You received this message because you are subscribed to the Google > > > Groups "Android Developers" group. > > > To post to this group, send email to > [email protected] > > > To unsubscribe from this group, send email to > > > [email protected]<android-developers%[email protected]> > <android-developers%[email protected]<android-developers%[email protected]> > > > > > For more options, visit this group at > > >http://groups.google.com/group/android-developers?hl=en > > > > > To unsubscribe from this group, send email to android-developers+ > > > unsubscribegooglegroups.com or reply to this email with the words > "REMOVE > > > ME" as the subject. > > -- > You received this message because you are subscribed to the Google > Groups "Android Developers" group. > To post to this group, send email to [email protected] > To unsubscribe from this group, send email to > [email protected]<android-developers%[email protected]> > For more options, visit this group at > http://groups.google.com/group/android-developers?hl=en > > To unsubscribe from this group, send email to android-developers+ > unsubscribegooglegroups.com or reply to this email with the words "REMOVE > ME" as the subject. > -- You received this message because you are subscribed to the Google Groups "Android Developers" group. 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