Just wondering if anyone can speak on this yet.  I'd really like to
know what the state of that fix is as 2.1 is rolled out onto first
generation (MSM7200-based) devices.  As it stands, I don't see much of
a problem with touch eating up CPU on the Droid and N1 but those are
much faster phones so I don't think it would be quite as pronounced on
them.  My current 1.6 devices (G1 and Tattoo) cut my framerates in
half during any touch (with the sleep hack, even).  I optimized my new
games so that they would run well-enough (25-40fps) on that hardware
but they have very touch-centric interfaces so won't work well with
that bug.  I talked to a few people who run 2.0/2.1 mods on their G1s
and they said the problem isn't any better.  They still see the big
slowdown.  I tested on my 1.6 emulator vs a 2.1 emulator and there is
a huge improvement.  The 1.6 emulator slows down just like my G1 does
and the 2.1 emulator shows only a tiny bit of slowdown, which is what
I was hoping for.  That's encouraging, but I have yet to see a real
2.1 MSM7200 update in the field so I don't know what to think yet.

Anyone got anything concrete on this?

Thanks!

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