Hello,

I´m facing a problem that probably many of you have faced before:
supporting multiple screens (sizes and resolutions). I´ve searched not
only this forum but many different websites and the android
documentation but I´m probably doing a small mistake so things are not
working properly.

Well, my main layout was designed with a HVGA screen, and it works
great. When I try the same app on a WVGA, FWVGA, WQVGA or FWQVGA, I
always get an unused space in the end of the layout because the screen
´s "heightnes" is proportionally bigger than HVGA´s.

So I consulted the documentation and decided to give a try on resource
qualifiers, so I then created a nonsense UI and placed it on layout-
large, created a new AVD using the WVGA skin and launched the app.
Well, all I got was my old and not well stretched layout. The same
happened to a FWVGA AVD.

This is the first problem. The second is:
medium high density medium size screens and medium density large
screens have the same resolution: how can I create a layout that is
loaded for both, but not for (for example) medium size medium density
or small size medium density screens?

Thanks for your help,
Gabriel Simões

ps: all my widgets are using the default Android resources, so there´s
no need to worry now about images´s densities.

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