Gabriel Simões wrote: > So I consulted the documentation and decided to give a try on resource > qualifiers, so I then created a nonsense UI and placed it on layout- > large, created a new AVD using the WVGA skin and launched the app. > Well, all I got was my old and not well stretched layout. The same > happened to a FWVGA AVD.
WVGA/FWVGA is not necessarily large. The emulator gives you a high density normal size setup by default. You will need to adjust that configuration if you want a medium density large size screen: http://developer.android.com/guide/developing/tools/avd.html#hardwareopts > This is the first problem. The second is: > medium high density medium size screens and medium density large > screens have the same resolution That sentence makes no sense. Please refer to Table 1 on this page: http://developer.android.com/guide/practices/screens_support.html -- Mark Murphy (a Commons Guy) http://commonsware.com | http://twitter.com/commonsguy Android 2.x Programming Books: http://commonsware.com/books -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

