One last thing:

Does an avd emulator created using skin WVGA800, and with density
setup as 160 really emulate a Nexus One, and the same but using skin
WVGA854 emulate a Motorola Droid? I´m asking this because, on eclipse,
when I open my layout and set it for Nexus One it appears just right
(as loaded by an AVD created using skin WVGA800, density = 240).

On 29 abr, 23:22, Gabriel Simões <[email protected]> wrote:
> Thanks for your reply Mark!
> Took some time to answer because I was testing the new layouts.
> What I did:
>
> /layout (for HVGA displays - medium density and medium size)
> /layout-small (for QVGA displays - low density and low size)
> /layout-long (for all the other displays).
>
> At first everything was working great! indeed better than I expected.
> Well, I wrote "was" because I only tested on emulators of small (QVGA)
> and medium size (WQVGA, FWQVGA, HVGA, WVGA, FWVGA) displays.
> When I tried to use /layout-long on emulators of large displays (skins
> WVGA800 and WVGA854 with density = 160 - medium) all my widgets were
> displayed just like in the HVGA emulator (I guess as expected since
> they have the same density) but, as the screen is much bigger, they
> were completly misplaced.
> Is that the expected behavior for the system or should it understand
> that the layout was created for a medium display and rescale it?
> If not, then I should work on /layout-large-long, right (or just
> layout-large)?
>
> Thanks,
> Gabriel Simões
>
> On 28 abr, 13:16, Mark Murphy <[email protected]> wrote:
>
>
>
>
>
> > Gabriel Simões wrote:
> > > If I´m allowed to make another question ...
>
> > > Any ideas on how I could handle the different screen height/width
> > > proportions (for example, the WVGA´s proportion is bigger than the HVGA
> > > ´s so a layout based on relativeLayout build up considering a HVGA
> > > device will leave a lot of empty space in the bottom of a WVGA
> > > device). That´s my main problem right now and to fix this I can only
> > > think about creating a new layout for large/normal-hpdi devices, one
> > > for normal-ldpi (if the one for the large screens doesn´t work here,
> > > but I think this should work) and a last one for small-ldpi devices.
>
> > There are the -long and -notlong resource set suffixes you can use to
> > distinguish between these aspect ratios.
>
> > --
> > Mark Murphy (a Commons 
> > Guy)http://commonsware.com|http://twitter.com/commonsguy
>
> > Android Development Wiki:http://wiki.andmob.org
>
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