You mean, other than any affine transform that decomposes to include scaling of an odd number of axis by a negative value? Nope, other than that infinite number of ways, nope, no way.
On Apr 27, 7:13 pm, Juan Aranda-Alvarez <juan.arandaalva...@gmail.com> wrote: > OpenGL works in 3D space, so if you would like another orientation you could > rotate the scene moving the POV (camera) position. But there is no way to > move from a right-hand coordinate system to a Left-side one. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to android-developers@googlegroups.com To unsubscribe from this group, send email to android-developers+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-developers?hl=en