In Google IO, they showed an app being installed to a smartphone
directly from a desktop browser (via the internet). I'm hoping this
will become a way to buy/install apps bypassing the Android Market app
and so could potentially open app-purchases to countries that do not
currently support paid apps.

I emphasise the word *hoping*.

Buy a Nexus One direct from Google (i.e. carrier-free) and connect to
the Android Market via wifi and you will not see paid apps (if you
don't insert a sim card). There is no technical reason for this and
its nothing to do with your location (tax-related issues), since you
may well be sitting in a paid-app country.  The problem is you don't
have a paid-app country sim card inserted. What that has to do with
anything is a mystery!

On May 26, 10:59 am, Tomáš  Hubálek <[email protected]> wrote:
> What makes me crazy about Amir's vision:
>
> 1) Not all applications as suitable for AdSupported business model. I
> can't imagine how Home Screen widgets can be paid from Ads. There is
> too small space where to show ads that I believe it is impossible.
>
> 2) I can imagine applications where Ad Supported is most efficient way
> how to monetize your app via Ads - social networks, references,
> location based apps. Not many apps on AM can't use this business
> model.
>
> 3) According my friends revenue from Ads is currently very low. I can
> imagine that somebody pays one or two bucks for my widget but I can't
> imagine how many adds I have to display to get two bucks. How long
> time I have to wait until initial investment to Android Dev Phone and
> Android Market Entry fee returns back? And what is worse I have to buy
> another phone as my current Android Dev Phone 1 is currently
> antiquated and Froyo will probably never be at this phone.
>
> 4) In my country (Czech Republic) there is necessary additional
> bureaucracy to be AdSense member. Even if earn 1 USD per month I have
> to sign on as VAT payer with quarterly reports to government and quite
> complicated administrative. This is our local specific but it may be
> in other countries too. This is the reason that I can't even try
> AdSense in my app.
>
> 5) So only viable way how to monetize my apps is to develop
> alternative licencing method (licence keys paid via PayPal). This has
> disadvantages for both me and Google. I have to spend time on non
> productive work instead of improving my app. Every other developer has
> to reinvent similar wheel. Money transfer fees goes to PayPal instead
> of Google. There is no commission for Google. This business model may
> violate current (and future) application content guidelines. I have to
> solve somehow situation that Google prohibits this licencing model in
> future but I have to be fair to users that already paid. Etc.
>
> I hope that Google understands concerns mentioned here and they will
> open paid applications to the world.
>
> Tom

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