In Google IO, they showed an app being installed to a smartphone directly from a desktop browser (via the internet). I'm hoping this will become a way to buy/install apps bypassing the Android Market app and so could potentially open app-purchases to countries that do not currently support paid apps.
I emphasise the word *hoping*. Buy a Nexus One direct from Google (i.e. carrier-free) and connect to the Android Market via wifi and you will not see paid apps (if you don't insert a sim card). There is no technical reason for this and its nothing to do with your location (tax-related issues), since you may well be sitting in a paid-app country. The problem is you don't have a paid-app country sim card inserted. What that has to do with anything is a mystery! On May 26, 10:59 am, Tomáš Hubálek <[email protected]> wrote: > What makes me crazy about Amir's vision: > > 1) Not all applications as suitable for AdSupported business model. I > can't imagine how Home Screen widgets can be paid from Ads. There is > too small space where to show ads that I believe it is impossible. > > 2) I can imagine applications where Ad Supported is most efficient way > how to monetize your app via Ads - social networks, references, > location based apps. Not many apps on AM can't use this business > model. > > 3) According my friends revenue from Ads is currently very low. I can > imagine that somebody pays one or two bucks for my widget but I can't > imagine how many adds I have to display to get two bucks. How long > time I have to wait until initial investment to Android Dev Phone and > Android Market Entry fee returns back? And what is worse I have to buy > another phone as my current Android Dev Phone 1 is currently > antiquated and Froyo will probably never be at this phone. > > 4) In my country (Czech Republic) there is necessary additional > bureaucracy to be AdSense member. Even if earn 1 USD per month I have > to sign on as VAT payer with quarterly reports to government and quite > complicated administrative. This is our local specific but it may be > in other countries too. This is the reason that I can't even try > AdSense in my app. > > 5) So only viable way how to monetize my apps is to develop > alternative licencing method (licence keys paid via PayPal). This has > disadvantages for both me and Google. I have to spend time on non > productive work instead of improving my app. Every other developer has > to reinvent similar wheel. Money transfer fees goes to PayPal instead > of Google. There is no commission for Google. This business model may > violate current (and future) application content guidelines. I have to > solve somehow situation that Google prohibits this licencing model in > future but I have to be fair to users that already paid. Etc. > > I hope that Google understands concerns mentioned here and they will > open paid applications to the world. > > Tom -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

