I am writing one, not to the proof-of-concept point yet, but I'm very
much afraid I know exactly why.

The Castle Wolfenstein app for the iPhone, for example, is 17 meg.
Think anyone will go for wiping out half their apps to play it on the
G1?

Me neither. I'm hoping I don't hit the wall with my little game... if
I do I'll give more info.



On Apr 21, 3:03 pm, Mark <[email protected]> wrote:
>   Android and the G1 have excellent open GL support, and hardware
> accelerated graphics, check out the 'Neocore' demo app from the
> Android store. This of course raises the question of when will we get
> an FPS of similar quality to the demo, couldn't UT or some other
> recent FPS that uses OpenGL be ported to Android? Anyone know of plans
> for a top quality FPS for Android? I do have the 'Doom' game port on
> my device, its a start at least.
>
>                          M
--~--~---------~--~----~------------~-------~--~----~
You received this message because you are subscribed to the Google Groups 
"Android Discuss" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to 
[email protected]
For more options, visit this group at 
http://groups.google.com/group/android-discuss?hl=en
-~----------~----~----~----~------~----~------~--~---

Reply via email to