I would love a 2+ percent conversion rate, but that is not normal in
my experience.  One of my free games has over two hundred thousand
downloads, is currently rated as #5 in popularity according to
androidstats.com, and is listed as a "top free app" on the android
market website http://www.android.com/market/

The paid version is the 15th most popular paid game according to
androidstats.com, is listed as a "top paid app" on the android market
website http://www.android.com/market/ but my conversion rate is 0.7%

0.7% is definitely a sad conversion rate if you ask me.

There is a free version, but I still get returns daily on the paid
version, people just being cheap I guess.

I have two other games on the market, 1 of them has a free version
with over 150,000 downloads, 0.1% conversion rate.  The other game has
a free game with less than 50,000 downloads but has a 4.4% conversion
rate, so overall I don't completely know what to think of conversion
rates you would think more free downloads equals more paid downloads
but it doesn't seem to be the case for me. I just think have 2 out of
3 games have a free to paid conversion rate of less than 1% is sad.

I agree with Evil Mushroom Lord though, with all of the devices coming
out in the future hopefully userbase will increase, which should mean
more sales.

---scntln
www.snctln.com

On May 8, 6:29 am, Evil Mushroom Lord <[email protected]>
wrote:
> no--- some get the free version-- then get the paid--- play with it
> for an hour (or in some cases hours lol) or so then refund it.
>
> My theory is still that there just simply needs to be a ton more
> people using Android and things will get more happy.
>
> Screen shots in market and other market enhancements would be nice as
> well.
>
> My conversion rate for Android is 2.6%. afaik 5-10% is a more normal
> number from my own experiences on other platforms and talking with
> devs on other platforms. (anyone else have some stats on this?)
>
> With so many Android phones coming out over the next year however, our
> userbase should skyrocket some. :)
>
> ~Evil Mushroom Lord
>
> Mushroom Wars: The Splatting
> Featured on the Android Market 
> now!http://www.android.com/market/paid.html#app=thesplatting
>
> On May 8, 3:39 am, mike quinn <[email protected]> wrote:
>
> > Clark, why would someone request a refund for a product they have already
> > had a trial for.  If they buy the app after trial surely they want the app
> > so wouldn't be requesting a refund.
>
> > On May 8, 2009 3:35 AM, "clark" <[email protected]> wrote:
>
> > Does anyone know if a user can still get a refund for a paid app even
> > though there is a free/trial version?    I thought if there was a free
> > version, then users could not apply for a refund since they are able
> > to try the trial version prior to buying.  And if this is the case,
> > has anyone seen any success with that model?
>
> > On May 7, 11:57 am, JP <[email protected]> wrote: > How would you
> > know? These are downlo...
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