> > Second, I agree with TrekKing: old-school is the way to go. Use a > G1. Ideally running 1.5 or older. > > As a general rule, you should always do your development on the most > basic device your customers are likely to be using. You want slow. > You want limited memory. You want old API. That way, once your app > works on your development device, it will work on anything. I never > release anything to the market unless I've at least tested it on a G1.
I have to disagree with you on this. There are relatively few G1's left, fewer each day (as a percentage of devices). I would recommend instead to develop with the most popular device and OS, which currently is the Droid and 2.1. OS version 1.5 is on its way out, if you're just starting now, it would be smarter to start with at least OS 1.6 and take advantage of the different screen sizes rather than starting with the hamstrung 1.5 and the single resolution it handles. Another point, if you're going to be creating a paid app, the G1 crowd are notoriously cheap and very few G1 owners will have the space or the inclination to buy your app. Droid and newer device owners are a lot more likely to buy an app as they have more space and aren't under the impression that all apps should be free, like a lot of G1 owners seem to think. Just my opinion... -John Coryat -- You received this message because you are subscribed to the Google Groups "Android Discuss" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/android-discuss?hl=en.
