I'm surprised this hasn't been mentioned: Mob games where users can
buy point "apps". Most of these Mob games artificially increase their
visibility by having 5 or more apps for the same thing ($1, $2, $5,
$20, etc).

These kinds of "point" apps should be restricted to in-app purchases.

On May 19, 9:06 am, Shane Isbell <[email protected]> wrote:
> You guys have provided excellent feedback and it has gotten me to thinking.
> Many years ago, I was a quant doing portfolio benchmarking and time-series
> forecasting and this problem of ranking applications is very similar to
> portfolio benchmarking (for some inexplicable reason this didn't occur to me
> before).
>
> With some basic factors like Eric mentioned, I can create a model that will
> rank applications and that takes into account factors such as spam. Also
> rankings can have some type of exponential smoothing factors (weighting
> recent events more).
>
> For sure, I'll put a spam button on site initially and then after getting
> more than a handful of apps start implementing some basic models.
>
> Keep the ideas coming! It is helping a lot.
>
> On Wed, May 19, 2010 at 8:38 AM, Eric F <[email protected]> wrote:
> > Limiting developers to 5 apps isn't going to reduce the number of bad
> > apps at all. It is also not going to reduce the number of spam apps.
> > It is simply going to make the task of putting up spam apps more
> > tedious. The real spam solution is to mark apps as spam and have a
> > good algorithm to detect quality user spam reports and prevent
> > malicious use of the spam button (somebody marks the official eBay
> > client as spam for example).
>
> > Just use a sensible system and it will work out. I feel like because
> > Android market doesn't even make an attempt to solve these problems
> > you think these problems are gigantic. They are not. Clearly identify
> > the problem of the Android market. You either have to know the name of
> > the app you want and search (this does not support discovery). Or you
> > get to look at Top (Paid/Free) and see a list of the most widely known
> > apps you've looked at 100 times before (also does not help discovery
> > much. we all know there's a twitter client). Or you can look at "Just
> > in" (overwhelmed by an uncontrolled spam problem, and hence does not
> > help discovery).
>
> > Simply solve the spam problem and "Just in" becomes helpful. Add a
> > view that allows an app that is two weeks old has an average of 4.5
> > stars and 300 ratings to be listed alongside an older established app
> > with ~4-5stars with 70,000 ratings and you are almost there.
>
> > Go one step forward and say users who rated X and Y also at 5 stars
> > like you did also installed app Z which you don't have yet, take a
> > look!
>
> > All of these suggestions improve the situation without making honest
> > developers your adversary.
>
> > -E
>
> > On May 19, 8:21 am, Shane Isbell <[email protected]> wrote:
> > > My intention is to allow additional apps on a case-by-case basis.
>
> > > When thinking about any new app store one of the most critical issues is
> > > discovery: how are people going to find an app they want? What I'm trying
> > to
> > > do here is to reduce the resistance between a user finding an app they
> > want
> > > and actually purchasing that application. Having lots of apps that people
> > > don't want means lower sales for top apps.
>
> > > So you can put your five top apps in front of users without having to
> > worry
> > > about being flooded by dictionary apps, free apps, spam apps or apps that
> > > have little potential of generating sales (dead space). Every bad app
> > loses
> > > your top app sales.
>
> > > Does this make sense?
>
> > > On Wed, May 19, 2010 at 7:34 AM, westmeadboy <[email protected]
> > >wrote:
>
> > > > I agree with plusminus. A limitation of 5 apps doesn't make any sense.
>
> > > > 1. Over time, any given dev will release more and more apps. Also, as
> > > > the dev (house) grows it has the capability to release more apps in
> > > > any given time frame. Both of these indicate that a hard app limit
> > > > does not make sense.
>
> > > > 2. If there is no support for add-ons then you need to provide a way
> > > > for devs to make their various "flavours" of an app visible - see what
> > > > I wrote about bilingual dictionaries.
>
> > > > 3. Provide a way for users to mark apps or devs or both as spam and
> > > > then use that spam information to decrease app/dev visibility/ranking
> > > > in search results.
>
> > > > On May 19, 4:06 pm, plusminus <[email protected]> wrote:
> > > > > Huh 5 Apps... I have 29 in there while I'm writing this. More in the
> > > > > pipe =D
>
> > > > > On 18 Mai, 18:33, Shane Isbell <[email protected]> wrote:
>
> > > > > > Everyone, thanks for the feedback. To reduce spam. I've decided to
> > > > limit the
> > > > > > number of apps to 5 for zappmarket.
>
> > > > > > Based on developer feedback (which was great), I've also decided to
> > > > scrap
> > > > > > version 1 of zapp. Either I couldn't address specific needs of
> > > > developers
> > > > > > (like piracy) or many core needs were being addressed elsewhere.
> > > >  Developers
> > > > > > did provide a few key pain points in regards to selling apps that
> > > > aren't
> > > > > > being addressed but this requires a completely different approach
> > to
> > > > > > traditional app markets. I'm working on a new version of zappmarket
> > to
> > > > > > provide a solution. I'm still at least a month away (no specific
> > date),
> > > > but
> > > > > > I'll keep you guys posted.
>
> > > > > > On Tue, May 4, 2010 at 2:28 PM, Maps.Huge.Info (Maps API Guru) <
>
> > > > > > [email protected]> wrote:
> > > > > > > Perhaps a limit of 5 with additional apps upon approval by
> > Google. It
> > > > > > > could be a simple thing like Godaddy has for requesting IP's. You
> > get
> > > > > > > one, you can get two more by just asking and if you want more
> > than
> > > > > > > that, you have to have a good reason.
>
> > > > > > > -John Coryat
>
> > > > > > > On May 4, 2:27 pm, Shane Isbell <[email protected]> wrote:
> > > > > > > > So maybe put a hard limit to the number of apps a single
> > developer
> > > > can
> > > > > > > > upload?
>
> > > > > > > > On Mon, May 3, 2010 at 4:49 AM, westmeadboy <
> > > > [email protected]>
> > > > > > > wrote:
> > > > > > > > > There are lots of bilingual dictionary apps out there. One
> > > > company has
> > > > > > > > > over 100 I think. Clearly they use the same engine for each
> > and
> > > > just
> > > > > > > > > change the content. Not sure if this is considered spam.
>
> > > > > > > > > Ideally they would just have one app on the market and then
> > > > through
> > > > > > > > > that app users could pay for/download whatever
> > > > content/dictionaries
> > > > > > > > > they want.
>
> > > > > > > > > The problem with this is that the content/dictionaries would
> > not
> > > > have
> > > > > > > > > the necessary visibility in the Market. Therefore, the vast
> > > > majority
> > > > > > > > > of users, when searching for say a Chinese-English
> > dictionary,
> > > > would
> > > > > > > > > not realise they could use that app to fulfil their needs.
>
> > > > > > > > > When searching the Market, I'd like to see Google
> > Search-style
> > > > results
> > > > > > > > > where apps from the same dev are grouped so you only see the
> > > > first 3
> > > > > > > > > and a link to "more apps", just like how Google Search groups
> > > > results
> > > > > > > > > by website.
>
> > > > > > > > > When browsing a category, I would do a similar kind of
> > grouping.
>
> > > > > > > > > I really hope Google Market brings in proper support for
> > add-ons
> > > > which
> > > > > > > > > would make all this a little easier to manage.
>
> > > > > > > > > On Apr 30, 6:45 pm, Eric F <[email protected]> wrote:
> > > > > > > > > > I would say junky apps would include Themes, Background
> > > > Wallpapers
> > > > > > > and
> > > > > > > > > > Content as apps.
>
> > > > > > > > > > Themes are everywhere, for home screen replacements I don't
> > > > even have
> > > > > > > > > > installed. They aren't spam, I'm sure many of them are
> > actually
> > > > > > > > > > reasonably decent and shouldn't be removed from the market.
> > But
> > > > I
> > > > > > > > > > think they should when uploaded to the market be required
> > to
> > > > put in
> > > > > > > > > > some kind of "requires aHome to be installed". And the end
> > > > user's
> > > > > > > > > > market should have a setting for "Hide add-ons for not
> > > > installed
> > > > > > > > > > apps". And while apps like Locale, the big draw is the
> > number
> > > > of
> > > > > > > > > > plugins it has for it, so if users didn't see that they
> > might
> > > > not
> > > > > > > > > > understand how big that ecosystem is, so having that option
> > be
> > > > off by
> > > > > > > > > > default would be ok with me (even though I think most users
> > > > would
> > > > > > > > > > prefer it on)
>
> > > > > > > > > > The Background Wallpapers and Content as apps is where
> > someone
> > > > > > > creates
> > > > > > > > > > an app that does nothing more than say, show 1 funny image
> > (as
> > > > > > > opposed
> > > > > > > > > > to connect to a remote site and allow users to browse
> > through a
> > > > whole
> > > > > > > > > > content set). Or the app is just a scanned version of a
> > comic
> > > > book,
> > > > > > > > > > etc. For one thing, it would benefit the user the most if
> > > > content
> > > > > > > > > > providers adopted a sub-platform for distribution that
> > wasn't
> > > > the
> > > > > > > > > > market (but I think billing, and getting paid is something
> > hard
> > > > to do
> > > > > > > > > > so I don't see this happening). But it would be better if
> > > > people
> > > > > > > > > > downloaded some e-Reader type application off the market,
> > and
> > > > then
> > > > > > > > > > bought comic books through that application. Better user
> > > > experience,
> > > > > > > a
> > > > > > > > > > user who wants 1000 comic books on his/her phone doesn't
> > have
> > > > an app
> > > > > > > > > > drawer that is ungodly, etc.
>
> > > > > > > > > > Since it's unrealistic that the above will ever happen, I
> > don't
> > > > know
> > > > > > > > > > how much thought went into the market categories. Did they
> > do
> > > > market
> > > > > > > > > > research to
>
> ...
>
> read more »

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