Can you post a link to your app?  Or let me know what to search for?


I'd like to check if my Samsung Galaxy Tab 10.1" can see it.


Thanks.



On Tuesday, April 16, 2013 5:39:37 PM UTC-5, jtoolsdev wrote:
>
> That was there a long time ago back when I first posted the tablet 
> version in 2011.  But now they obviously do use them or I wouldn't have 
> gotten the variants with my tests.  Just another dated piece of 
> documentation that needs to be removed.  And there may be more than a 
> few of those. 
>
> On 04/16/2013 02:32 PM, bob wrote: 
> >   
> > 
> > Maybe this explains what you have seen? 
> > 
> > <
> https://lh5.googleusercontent.com/-v2AWFC9G-N0/UW3DYOQ3aUI/AAAAAAAAAYE/MPUixXoK_l8/s1600/attribute2.png>
>  
>
> > 
> > 
> > 
> > Thanks. 
> > 
> > 
> > 
> > On Tuesday, April 16, 2013 2:15:21 PM UTC-5, jtoolsdev wrote: 
> >> So bob, explain to me why might manifest with the settings I listed 
> here 
> >> works appropriately and shows ONLY devices with ~10" screens getting my 
> >> tablet apk?  Have you considered that the documentation about 
> >> requiresSmallestWidthDp being 720 might be wrong for a landscape only 
> >> app?  I originally used that when the tablet version was first released 
> >> in 2011 and it excluded my 10" Acer 500 which I of course tested the 
> app 
> >> on.  Using 1280 brought it back in the supported list (BTW the A500 is 
> >> no longer listed but it's essentially the same as the A510 which is). 
> >> 
> >> What I did for the revision is: 
> >> 1) create an test app with the supports-screens setting I used below 
> >> 2) posted that apk as a draft to Play 
> >> 3) the developer console will report what devices will be supported 
> with 
> >> that setting and what ones will be excluded. 
> >> 4) I also reposted the draft apk with the other supports-screens 
> setting 
> >> for the phone setting and collected those lists. 
> >> 5) Satisfied, I updated the published app with the new settings. 
> >> 6) This has worked fine except in the case of this screwball cheap 10" 
> >> tablet with only 1024x768 resolution.  BTW, the user is being kind in 
> >> admitting it was his mistake for purchasing it. Like we used to say in 
> >> the old computer club days "don't be penny wise and pound foolish." 
> >> 
> >> I've also noticed that dimens.xml files don't work like they are 
> >> documented either.  This from extensive testing with both emulators and 
> >> devices.  This behavior has also been observed by other developers. 
> >> 
> >> But I didn't come here to ask developers to troubleshoot my app but to 
> >> point out we still don't have the support we were promised.  I already 
> >> pointed out the sizing problems some time back on the developer group. 
> >> 
> >> - Brian 
> >> 
> >> On 04/16/2013 08:33 AM, bob wrote: 
> >>>     
> >>> 
> >>> Well, setting requiresSmallestWidthDp to 1280 should never permit a 10 
> >> inch 
> >>> tablet. 
> >>> 
> >>> 
> >>> 1280 dp is 8 inches 
> >>> 
> >>> 
> >>> The smallest permitted would be 8 inches by 8 inches. 
> >>> 
> >>> 
> >>> Thus the diagonal is 8 times the square root of two. 
> >>> 
> >>> 
> >>> This is 11.31".  Thus, that is definitely not for a 10 inch tablet. 
> >>> 
> >>> 
> >>> Also, please see this: 
> >>> 
> >>> < 
> >> 
> https://lh3.googleusercontent.com/-VuMueJoPtrA/UW1vMBs1yMI/AAAAAAAAAX0/CXwrMxsrdM8/s1600/tablet.png>
>  
>
> >> 
> >>> Thanks. 
> >>> 
> >>> 
> >>> 
> >>> 
> >>> On Monday, April 15, 2013 6:02:31 PM UTC-5, jtoolsdev wrote: 
> >>>> No, I'm not confusing Dp with Px.  This probably has to do with a 
> >> tablet 
> >>>> Google doesn't have in the database yet.  You do know you can get a 
> >> list 
> >>>> of what is in the database and it certainly isn't there.  The user 
> also 
> >>>> supplied me a screen capture and indeed it lacks a 1280 width 
> covering 
> >>>> only the first 1024 pixels.  Before changing any of my manifest 
> >> elements 
> >>>> in the app I created a draft test app on Play so I could change the 
> >>>> elements and get lists of supported and unsupported devices.  The 
> lists 
> >>>> confirmed how I wanted it to work with what devices they have in the 
> >>>> database.  A lot of the cheaper tablets aren't in their database even 
> >> if 
> >>>> they are using the Google API. My app has Maps so it requires the 
> >> Google 
> >>>> API.  If the tablet didn't have the Google API it wouldn't have 
> >> installed. 
> >>>> This is for the 10" tablet: 
> >>>>        <supports-screens android:smallScreens="false" 
> >>>>                          android:normalScreens="false" 
> >>>>                          android:largeScreens="false" 
> >>>>                          android:xlargeScreens="true" 
> >>>>                          android:requiresSmallestWidthDp="1280" /> 
> >>>> 
> >>>> Note that the requiresSmallestWidthDp is 1280 instead of 720. With 
> 720 
> >>>> it allowed 7" tablets.  The app is landscape so 1280 is what should 
> >> work 
> >>>> against their instructions but I posted about this on the developer 
> >>>> group and I think also on the issues page a few months back.  You are 
> >>>> correct, this stuff is very poorly explained if not very confusing. 
> >>>> They seem to have a problem in breaking down information into A,B,C,D 
> >>>> steps though revisions are getting better at it. 
> >>>> 
> >>>> We also know that these manifest elements only are used by Play for 
> >>>> determining whether an app is compatible with a user's device.  The 
> >>>> emulators care not about them.  A number of developers requested that 
> >>>> the emulators should do this too. 
> >>>> 
> >>>> - Brian 
> >>>> 
> >>>> 
> >>>> On 04/15/2013 02:17 PM, bob wrote: 
> >>>>> Please post your *<supports-screens>* XML. 
> >>>>> 
> >>>>> I'm suspecting you have confused Dp with Px. 
> >>>>> 
> >>>>> I'm looking here, and I'm seeing a lot of potential for confusion in 
> >> the 
> >>>>> parameters: 
> >>>>> 
> >>>>> * 
> >>>>> 
> >> 
> http://developer.android.com/guide/topics/manifest/supports-screens-element.html
>  
> >>>>> * 
> >>>>> 
> >>>>> I'm not sure you can even specify a screen ought to be a minimum of 
> >>>>> 1280x720 px with those parameters.  If it is even possible, I would 
> >>>> expect 
> >>>>> the correct solution to be non-trivial. 
> >>>>> 
> >>>>> Thanks. 
> >>>>> 
> >>>>> 
> >>>>> 
> >>>>> On Monday, April 15, 2013 1:32:46 PM UTC-5, jtoolsdev wrote: 
> >>>>>> You think I haven't read all of those? Multiple times in fact and 
> >>>>>> through the well needed document revisions too.  In fact they even 
> >>>>>> mentioned an example of using a different APK for tablets and  one 
> >> for 
> >>>>>> phones. 
> >>>>>> 
> >>>>>> Over two years ago I got an Acer 500 which has a 10" screen and 
> >>>> 1280x800 
> >>>>>> resolution.  I created a Fragment using layout for it. All the 
> >>>>>> information done by page views on the phone version is present on 
> one 
> >>>>>> screen.  So I offered it for my users and many liked it but what 
> >>>>>> happened was that the manifest elements (there are two ways you do 
> >>>> this) 
> >>>>>> mentioned in the documentation wasn't even implemented on Play yet! 
> >>>> So 
> >>>>>> some 7" tablet users got  the 10" version with part of the screen 
> >>>>>> cropped.  I found a fix for this which worked until recently and 
> then 
> >>>> it 
> >>>>>> kept users who bought some of the newer 5" phones with 1080x1920 
> >>>>>> displays from being able to purchase the app at all.  I also kept 
> 10" 
> >>>>>> tablet users with that resolution from getting the app.  However it 
> >> did 
> >>>>>> not keep users with the Nexus 10 which has a 2560x1600 display from 
> >>>>>> getting the app which is fine because it scales okay for that. 
> >>>>>> 
> >>>>>> Back in 2009 I was one of  the developers contacted by Samsung 
> asking 
> >>>> me 
> >>>>>> to support their forthcoming 10" tablet.  I recall that Android 
> >> wasn't 
> >>>>>> too happy about Samsung jumping the gun before they had a chance to 
> >>>>>> create developer support for it.   And you may have read recently 
> >> that 
> >>>>>> Google is tightening the license to avoid crazy or marketing driven 
> >>>>>> fragmentation. 
> >>>>>> 
> >>>>>> This issue if with a tablet not even listed as a supported device 
> in 
> >>>>>> spite of having Google Play on it.  The user even contacted me in 
> >>>>>> advance of purchase and I warned him it needed at least a 1280x720 
> >>>>>> display for the 10" tablet version to work properly.  So he's not 
> >>>>>> exactly faulting me since I warned him. 
> >>>>>> 
> >>>>>> - Brian 
> >>>>>> 
> >>>>>> On 04/15/2013 07:10 AM, bob wrote: 
> >>>>>>>         
> >>>>>>> 
> >>>>>>> Why exactly are you using multiple APKs? 
> >>>>>>> 
> >>>>>>> 
> >>>>>>> Have you seen this: 
> >>>>>>> 
> >>>>>>> 
> >>>>>>> 
> >> http://developer.android.com/google/play/publishing/multiple-apks.html 
> >>>>>>> 
> >>>>>>> In particular, you may want to read this: 
> >>>>>>> 
> >>>>>>> 
> >>>>>>> *Supporting multiple screens* 
> >>>>>>> 
> >>>>>>> Unless your APK file exceeds the Google Play size limit of 50MB, 
> >>>>>> supporting 
> >>>>>>> multiple screens should always be done with a *single APK*. Since 
> >>>>>> Android 
> >>>>>>> 1.6, the Android system manages most of the work required for your 
> >>>>>>> application to run successfully on a variety of screen sizes and 
> >>>>>> densities. 
> >>>>>>> Thanks. 
> >>>>>>> 
> >>>>>>> On Sunday, April 14, 2013 5:21:17 PM UTC-5, jtoolsdev wrote: 
> >>>>>>>> I had a user in India who bought an iberry x4  which is rebranded 
> >>>>>>>> Chinese Auxus 10" tablet but with 1024x768 display.  For some 
> >> reason 
> >>>>>>>> despite my manifest settings he got the tablet apk for 10" 
> tablets 
> >>>> with 
> >>>>>>>> AT LEAST 1280x720 resolution.  Neither iberry or Auxus are listed 
> >> as 
> >>>>>>>> supported the Play listing of devices.  Unfortunately there seems 
> >> to 
> >>>> be 
> >>>>>>>> no way to sort this out with Google.  I want him to have the APK 
> >> for 
> >>>>>>>> phones with smaller size screens.  As it is the display is 
> cutting 
> >>>> off 
> >>>>>>>> some of the information.  My manifest settings have worked 
> >> perfectly 
> >>>> up 
> >>>>>>>> until this and it may be due to Google not having any information 
> >> on 
> >>>>>>>> that model.  I don't know how it managed to have Google Play on 
> it 
> >>>> but 
> >>>>>>>> then Play doesn't list Coby tablets either but I checked an 
> >>>> inexpensive 
> >>>>>>>> Coby tablet at Fry's yesterday which was advertised as having 
> >> Google 
> >>>>>>>> Play and indeed it was installed. 
> >>>>>>>> 
> >>>>>>>> I've suggested that the user contact Play support and tell them 
> the 
> >>>>>>>> developer said he got the wrong APK!   Or that he take the tablet 
> >>>> back, 
> >>>>>>>> get a refund and stick to name brands only. 
> >>>>>>>> 
> >>>>>>>> If you're looked at the developer support contact form for Play 
> >> there 
> >>>>>> is 
> >>>>>>>> nothing there for this kind of issue.   Very, very amateur. 
> >>>>>>>> 
> >>>>>>>> - Brian 
> >>>>>>>> 
> >>>>>>>> 
> >> 
>
>

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